How would you model this?
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 From:  Matadem
11940.4 
@Burrman

Close the bottom part I am wondering as well how this would be done I am guessing cutting and blend?
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 From:  BurrMan
11940.5 In reply to 11940.4 
With the pieces i made, after getting the shapes better and design closer, i would boolean parts together to see if fillet can give the desired result. If i needed more “melty” look i would gap the intersections and run blend. If the desired blends cant be achieved at this stage, keep the shape and then process more in a sculpt program after modeling is done, as long as those final poly op’s were end of the line for the pipeline.
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 From:  Frenchy Pilou (PILOU)
11940.6 
Try of a Nano Banana prog... inside free Code Pen https://codepen.io/
Must be interactive but not yet found the good iFrame! ;)
Else
https://codepen.io/The-Schmoll/full/azmZXgb Drag & Drop 2 images

EDITED: 8 Mar by PILOU

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 From:  PaQ
11940.7 In reply to 11940.6 
You are killing a baby otter every time you generate an AI slop dude !
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 From:  Frenchy Pilou (PILOU)
11940.8 In reply to 11940.7 
This is why we must improve the performance of artificial intelligence without delay. ;)
---
Pilou
Is beautiful that please without concept!
My Moi French Site
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