Hi OSTexo,
re:
> Is it possible to move faces relative to other parts snaps or even the same parts snaps?
Currently it should work for snaps on other objects.
If you are moving a planar face like this:
What happens is the face is transformed:
Then it is extended and intersected with its surrounding neighbors:
So that's why diagonal movement of a planar face gives projected like movement without any added constraints.
In other cases you can get diagonal movement, like this:
If you want to constrain that to only move in one direction and have snap points on other objects projected onto that direction you can create a construction line, hold down on the little menu launcher tag and pick "project next point":
Snapping onto a point on the same object that is being transformed doesn't work currently because the original object is hidden while the face is being moved around. I should probably set it up so the original object is shown in the faint wireframe style which then allows snapping onto it, looks like this:
- Michael
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