Michael's Plasticity rants
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 From:  BlackBird
11865.44 In reply to 11865.33 
aah.. what has Nick Kallen to do with elepant?! I tought it was made by Max Smirnov...

And i'am really suprised by your posts michael! I was thinking "is it him? or was his account hacked?"
I never expect that you could be this "harsh".
I love moi and i have also plasticity, Rhino 8, Alibe expert 26, Freecad, Blender, Cinema4D R18, Inventor (at work). but for my quick sketches, prototypes and analysing Step Files, i allways use moi.

Every product gets copied at some time... if its worth... often people try to make things "better". In this case, Nick asked Siemens for the Parasolid-Kernel.
this was smart... there are other tools like Shapr3d out there, who has done the same. But theyre to expensive with there subscribtion model.
Maybe he get most oft the ideas from Shapr3d? the filliet handler in both directions... most of the Shortcuts from blender.... what i like. i use blender before it was even free.

Years ago you wrote that an external Kernel would make Moi more expensive, you dont like to do it..
If Mr. Kallen had not done plasticity with Parasolid. I'am very shure, we don't had the new Acis features that are coming to Moi now.
So i think this move pushed you to do somethin similar.

And yes, i think a better Webseite would sell Moi better and maybe you need more infuencers. This is how thinks work today.
Give a few keys to good modellers and tell them they have to make content. A few good user were gone from MOI to Plasticity. ;-(

And Plasticity is no more a oneManShow like Moi. You doing everything by yourself. Maybe you know some people who like to help you conding?
At some Point, someone has to dictate the direction and others do the "work".
One Man cannot do it all alone... the UI, The Code, the Support. sometime i think you waste all your "coding-time" for giving support. (please dont stop this!)

What about a plugin-system that download modules/scripts, that other people made. like the elephat editor. This is a great tool. or all this other scripts.
This are also one of the strengths of Moi. People don't like to copy files and search for folders. I can do this. But younger people gettting dumber by AI.
I think moi is on a good way. But its harder with plasticity now. I definitely going to buy the V5 upgrade. This is maybe one of the last sofware that iam going to buy.
because its the one that i use the most. And the Support is better than any on other Software.

And Moi for ipad would be a dream ;-)
i know you will not do it... but.. maybe... if plasticty comes for ipad? *lol*

I wish you all a nice christmas-time. With your friends and families.

And stay healthy!!!!

sorry for they bad english...
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 From:  Metin (METIN_SEVEN)
11865.45 In reply to 11865.30 
I totally understand, Michael. I bought Plasticity during the initial hype, and I have made exactly one model with it before running back to MoI. I also didn't upgrade to subsequent Plasticity versions.

If you have used MoI for years, Plasticity just doesn't reach MoI's much-refined UI / UX, and (at least the first) Plasticity also isn't / wasn't half as good as MoI in curve creation and manipulation.

─ Metin

visualizer • illustrator • 3D designer — metinseven.nl
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 From:  Michael Gibson
11865.46 In reply to 11865.44 
Hi BlackBird,

re:
> And i'am really suprised by your posts michael! I was thinking "is it him? or was his account hacked?"
> I never expect that you could be this "harsh".

Well it's in an area that I find particularly irritating - I don't like it when I see poorly designed UX being praised. And especially when it is being marketed as good UX.

Cultivating it is part art and part science and is ephemeral in many ways. It can be lost simply by adding in too many features.

When it is present it's easy to undervalue or not recognize at all because it doesn't draw attention to itself.

So imagine if this is an area that you have concentrated on honing continuously for 20 years of craftsmanship and then someone comes in completely oblivious to it and thinks that it's all about the icons...

- Michael
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