Blending Shapes
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 From:  Michael Gibson
11666.10 In reply to 11666.9 
Hi Craig,

re:
> If the shape data is retained when a portion is trimmed out of a surface (creating this inactive area
> you mentioned) Is there some kind of heal command that would remove this inactive area?

There is indeed, it's called an "untrim".

It's done by selecting all the edges that make up a trim boundary and doing a Delete. The trim boundary must belong to a single surface, if there are multiple surfaces that are joined together use Edit > Separate on them first to break them into individual separate surfaces.

Some more description of untrim here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=444.4
http://moi3d.com/forum/index.php?webtag=MOI&msg=9671.5

and also in the Object Repair tutorial here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=446.17

- Michael
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 From:  Craig (CRAIGVICTOR)
11666.11 In reply to 11666.10 
Got it. Hidden right there in the delete key. That is very cool, works great. I like the ability drag a window once in sub-object mode, here I've been selecting one at a time. Thanks!
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