Odd result with filleting
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 From:  gunter511
11651.3 In reply to 11651.2 
Hey Phiro,

Just tried that and you're right it works but would still like to get to the bottom of the problem!

Also, now I'm trying to fillet the inside of the ring and the same problem is happening:



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 From:  Michael Gibson
11651.4 In reply to 11651.3 
Hi Gunter,

re:
> Just tried that and you're right it works but would still like to get to the bottom of the problem!

It looks like a bug in the conversion to ACIS geometry, I've added it to my list to investigate.


> Also, now I'm trying to fillet the inside of the ring and the same problem is happening:

It looks like you can get the inside ones done for now by switching the "Library" option inside the Fillet command options to "Library: Solids++".

- Michael
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 From:  gunter511
11651.5 In reply to 11651.4 
Thank you Michael,

Would you mind telling me how to do this - "switching the "Library" option inside the Fillet command options to "Library: Solids++".

Many thanks,
Gunter
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 From:  Michael Gibson
11651.6 In reply to 11651.5 
Hi Gunter, when you're in a command the command options are shown in the upper right area of the main window.

When you're in the Fillet command (for MoI version 5) the Library option is here:



- Michael

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 From:  gunter511
11651.7 In reply to 11651.6 
Great, thank you Michael, sorted!
Gunter
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 From:  shayno
11651.8 
Hi Gunter

The problem was caused by your outer shape profile has a kink in it , they must be perpendicular (the inner vertical point is sitting inside the next 2 )
The 3 points that make it up on the vertical axis have to be on a straight line then the fillet will work




ps it will be easier to mirror and work on parts if you work around the origin
I have uploaded redraw
cheers
shayne

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 From:  gunter511
11651.9 In reply to 11651.8 
Hey Shayne,

Thank you so much for figuring this out for me!
Many thanks!
Gunter
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