Inverted fillet?
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 From:  BurrMan
11607.2 In reply to 11607.1 
For your example, there is a plug-in command for setting a “radius” (fillet) to take “bites” out of pick points on lines and curves.

So you could start it and pick pick pick all the inverted fillet points

If that workflow works for you it can be dug up
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 From:  BurrMan
11607.3 
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 From:  BurrMan
11607.4 In reply to 11607.3 
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 From:  Michael Gibson
11607.5 In reply to 11607.2 
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 From:  Rusty (13BRV3)
11607.6 
Thanks for the comments. The second option with the InvertedFillet2 script works find for 2D, but I probably should have mentioned it was for 3D. I was trying to make a 0.25" inverted fillet on one of the inside corners of the attached object. I really don't need this right now, so don't go to any effort creating any sort of script. I was mostly just checking to see if it was an existing function that I hadn't found.

Thanks,
Rusty
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 From:  Michael Gibson
11607.7 In reply to 11607.6 
Hi Rusty, unfortunately inverted fillet in 3D is much more complicated.

For your particular case here, you could do it in 2D followed by Sweep:





- Michael

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 From:  Frenchy Pilou (PILOU)
11607.8 
Seems easy with Orient / Line / Line / None... my favorite function! :)

but of course manually and one by one!

EDITED: 11 Dec 2024 by PILOU

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 From:  Rusty (13BRV3)
11607.9 
Thanks for confirming that it wasn't just something simple I missed in the commands. I was able to work around it, but just wondered if there was an easier way. All good. No further comments needed.

Cheers,
Rusty
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