Moi & TopMod
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 From:  Frenchy Pilou (PILOU)
11553.11 






EDITED: 29 Sep 2024 by PILOU

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 From:  Frenchy Pilou (PILOU)
11553.12 
Modeling subdivision inside Moi ( Only SSplit & Sbridge)
At the end _SubdivBeta 9 all by Max Smirnov
Export as OBJ + Ngons

Moi3D



Alpaca





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 From:  mkdm
11553.13 In reply to 11553.12 
Hi Pilou.

Very cool the last render!
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 From:  Frenchy Pilou (PILOU)
11553.14 
TopMod: To have 2 objects, at first sight you have to import them together!
However, you can duplicate (easily) and move (laboriously) an object(s) already on the screen!
Join 2 identical or different facets!



Hollowing tool and customizable edges... and image or OBJ export to Vizcom!

---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Frenchy Pilou (PILOU)
11553.15 
Hollow and Wire tools A simple box and sphere, a small fillet...
A simple box and a sphere, a little fillet...


Export with Ngones mandatory since edible by TopMod!


Face selection with SHIFT pressed! Just drag the mouse over faces...TopModel is great at selection acrobatics!


The Wire tool lets you change ALL the edges at once! (There doesn't seem to be a “selective” selection for this function... To remove all the squiggles due to OBJ import, you need to delete them with the “Edge selection”, and the DEL key!
Not to be confused with the “Edge Delete” Mode function, which deletes the drawing of Edges but not the faces! (Renders Vizcom)

---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Frenchy Pilou (PILOU)
11553.16 
Free TopMod










Alpaca








In DZine






EDITED: 7 Oct 2024 by PILOU

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 From:  Frenchy Pilou (PILOU)
11553.17 
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  mkdm
11553.18 In reply to 11553.17 
Hi Pilou!
Very cool ideas :) Props to you :)
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 From:  Frenchy Pilou (PILOU)
11553.19 In reply to 11553.18 
Thx....

If you use TopMod can you show the Mapping textures ?

I can't make just an image with no tiles!!!



EDITED: 7 Oct 2024 by PILOU

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 From:  Frenchy Pilou (PILOU)
11553.20 
Moi3D

Modeling with your favorite modeler...well, here it's polygonal emulated in Nurbs...but it doesn't change a thing!
(except that you get millimetric geometric precision!)



But export .OBJ from Moi before the subdive !

Then import OBJ inside TopMod for have the numerous possibilities of functions! ;)

a function for cane packaging!


In ALpaca which will disappear on October 24...chronicle of a death foretold!

EDITED: 7 Oct 2024 by PILOU

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 From:  Frenchy Pilou (PILOU)
11553.21 
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  probotix
11553.22 In reply to 11553.5 
What renderer are you using?

>Len
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 From:  Frenchy Pilou (PILOU)
11553.23 In reply to 11553.22 
@ Probotix

Its writed above each image! ;)
Principally free Alpaca before it's closing the 24 October 2024 ! :( :( :(

And then maybe for replace it!
The free Vizcom : an other true gem!
https://www.vizcom.ai
(Online) No limit of number image!
All is keept! (a very well managed stock).
You can make a team of 2 users (Pro infinite) working in real time on the same project! (Workbench)
You can import / export 3D models !!!
You can make 3D Model from an image...you can make animation with the layers ...an infinite screen "workbench" for any presentation!

You have 8 renders' models - A "Refine" (enhance) model -
And possibility to put an image of style desired!
Only one image by generation (pro = 4)
Quasi same hand draw rustic system than Alpaca!

The only difference is 10 seconds / generation image against 5 for Alpaca!

An very easy and simple use!
A very reactive team!

Try it! :)

Alpaca


Vizcom... as you can see maybe a little less quality in Vizcom but not so bad...


...but you can use some Refine (s) more or some other free cool enhancers like the free Krea online! https://www.krea.ai/apps/image/enhancer
Inside Krea

EDITED: 8 Oct 2024 by PILOU

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 From:  Frenchy Pilou (PILOU)
11553.24 
Alpaca


EDITED: 9 Oct 2024 by PILOU

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 From:  Frenchy Pilou (PILOU)
11553.25 
Topmod Alpaca
Big zoom : https://imgbox.com/g/FTE9GWcsjD



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 From:  mkdm
11553.26 In reply to 11553.25 
Hey Pilou! This stuff is insanely cool :)
But… I gotta ask, and forgive me for doubting.
Did you create these models and renders yourself, or are they from one of those A.I. tools?
If it’s all your work, major props—you’re a seriously talented artist!
But if it’s A.I.-generated (especially the renders), well… I gotta say, that’s kinda disappointing.
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 From:  Frenchy Pilou (PILOU)
11553.27 In reply to 11553.26 
Of course yes the 3D model "image" is my own 3D model build with here TopMod!

After "artistic result" is the Ai result guided by any prompt from my part!

Only the result counts! Tools are just tools! :)

PS Look my signature! ;)
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 From:  mkdm
11553.28 In reply to 11553.27 
Indeed, very cool 3d models in TopMod. My congrats :)

But...to be honest...I disagree about "Only the result counts! Tools are just tools!"

I’m really not a fan of AI-generated 3D renderings, personally. I just feel like when you go down that path, it’s not you making those renderings—it’s basically the engineers who built the software.

Nothing personal against you or anyone else, of course. No shade there.

But to me, a 3D piece created entirely by yourself, from modeling to the final render, without any AI tools, holds way more value than anything generated with AI.”
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 From:  Frenchy Pilou (PILOU)
11553.29 In reply to 11553.28 
Life is too short especially to the end!
No time for modelise such starships or any of these motors engine! :)
and with something like that
https://www.vizcom.ai
https://www.3daistudio.com
​ or https://www.tripo3d.ai
we can yet have some 3D models without modeling just an image is sufficient! :)
By prompt! Format GLB downloadable
From the result!






TopMod-->Alpaca
























EDITED: 10 Oct 2024 by PILOU

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 From:  Frenchy Pilou (PILOU)
11553.30 
TopMod Alpaca





















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