V5 beta Jul-30-2024 available now
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 From:  Michael Gibson
11493.48 In reply to 11493.46 
Hi Andreas,

re:
> can I make the view orthogonal to the surfaces
> that I have marked with the red arrows in the image?

Yes as Phiro writes above you can use the Construction Plane (View > CPlane) function to do that.

Snap the orientation picker onto the center point of those planes that you are indicating and then the ortho Top/Front/Right views will be oriented around that local frame of reference. So after you set the CPlane when you draw in the Top view you'll be drawing on that plane.

When you're done use the "Reset CPlane" button inside the View > CPlane command, or also you can right click on View > CPlane as a shortcut to resetting it back to world orientation.

- Michael
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 From:  Sirius (ANDREAS_DREXLER)
11493.49 In reply to 11493.48 
Hello Phiro, hello Michael,

that was what I wanted.
It's great that it's already included in the programme.
Thanks for your help.

Bye
Andreas
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 From:  geekmidget (HF)
11493.50 
I was experimenting a bit with MoI V5, I made an arch and tried to rotate it, but after picking center, when I picked start point, I zoomed in simply to check if point was selected correctly and after some zooming, start point appears outside of the curve and doesn't snap to the edge of the curve no matter where I move cursor.

Why is this happening?
Image Attachments:
Size: 21.7 KB, Downloaded: 42 times, Dimensions: 930x721px
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 From:  Michael Gibson
11493.51 In reply to 11493.50 
Hi HF,

re:
> Why is this happening?

It's hard to know just from a screenshot - if you could attach the .3dm file along with it that would make it possible to analyze it.

But my guess would be that you're probably zoomed in to a super extreme level where you're seeing the effects of microscopic round off errors from how floating point arithmetic works.

- Michael
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 From:  geekmidget (HF)
11493.52 In reply to 11493.51 
I guess it's possible.
Since there is no indication of the zoom level, it's hard to tell what visualization scale is currently on screen.
Would it be possible to include some kind of status in this regard?
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 From:  Michael Gibson
11493.53 In reply to 11493.52 
Hi HF,

re:
> I guess it's possible.

I can verify if you post the .3dm file that matches the screenshot.


> Since there is no indication of the zoom level, it's hard to tell what visualization
> scale is currently on screen.
> Would it be possible to include some kind of status in this regard?

It's possible but could be awkward to implement in perspective.

Do you have an idea of how you would like to see this status?

- Michael
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 From:  geekmidget (HF)
11493.54 In reply to 11493.53 
That was just a test, I deleted it but apparently it was as you said, I had zoomed in to a large extent.

Regarding zoom status, not having this isn't really a deal breaker but I think something visible somewhere in the UI could be useful, and it wouldn't even need to be enabled by default, just as an option for those who want it.

How to actually implement it depends on a number of things, one important being the reference for 1:1 visualization scale. I really couldn't say what's the best approach. I mean, from the practical point of view let's say you select an object of 20mm and start zooming in, by the time the screen shows only part of the object, visualization scale is obviously beyond 1:1 but right now it's not clear if screen is showing 0.5mm or 0.005 or 0.00005, etc. unless you measure something, which makes you loose focus.
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 From:  Mindset (IGNITER)
11493.55 
Dialog Box Desktop Window Docket

Seems that dialog-boxes, even modal ones, have the arrange windows widget enabled.
Is that intentional? I've found it to be intermittently distracting, though not a deal breaker.



Great software that's easy to use.

Moi Bueno
MindSet


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 From:  Michael Gibson
11493.56 In reply to 11493.55 
Hi MindSet,

re:
> Is that intentional? I've found it to be intermittently distracting, though not a deal breaker.

Yes, it depends on whether the dialog box is resizable or not.

It is intentional that dialog boxes that are resizable have the window maximize button enabled, whether modal or non-modal.

- Michael
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 From:  Mindset (IGNITER)
11493.57 In reply to 11493.56 
I'm sure that you know best, but just to be clear, it's not the maximize button that I was questioning, but rather the widget emanating therefrom that causes other desktop windows to dock. It was my preconceived notion that docking application-level windows on the desktop (especially since those are external to Moi) would be the reserved for your main application window only and hence should not be available from dialog-box child windows.

Moi Bueno
MindSet

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 From:  Michael Gibson
11493.58 In reply to 11493.57 
Hi MindSet,

re:
> but just to be clear, it's not the maximize button that I was questioning, but rather the widget emanating
> therefrom that causes other desktop windows to dock.

That looks like something new and maybe a little buggy in Windows 11.

MoI isn't asking to put that up, it just says "please give me a maximize button". It's then up to Windows whether to show that widget or not.

If it should only show on main windows they can see that the window is owned by the main window.


> It was my preconceived notion that docking application-level windows on the desktop (especially
> since those are external to Moi) would be the reserved for your main application window only
> and hence should not be available from dialog-box child windows.

Your expectation seems reasonable to me, hopefully Microsoft will update it to behave like that.

- Michael
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 From:  geekmidget (HF)
11493.59 
Is there any possibility that final version 5 allows the option to use relative angles instead of just absolute angles?

For example, it would be useful having the option to make one segment of a vertical polyline and then making the next segment take an inclination of just 6 degrees in relation to the previous, without needing to add or substract 6 degrees to 90 or 270 degrees, which become much more cumbersome in the case where all segments have an inclination which don't align to any plane.

I know you can type the angle directly but the tool isn't actually constrained to it, it rather seems to takes it as some kind of step, so it's easier to make mistakes when working with small angles like 0.5 degrees.
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 From:  Michael Gibson
11493.60 In reply to 11493.59 
Hi geekmidget,

re:
> Is there any possibility that final version 5 allows the option to use
> relative angles instead of just absolute angles?

It's possible but it's not entirely clear how it should work.

There is a recent discussion here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=11587.1

If you are following a dimensioned drawing, it's likely that the relative angle in the drawing will be given between 2 lines.

So focusing on that type of use, a relative angle of 45 degrees for the 3rd point of a polyline would be:



But the other way to interpret it would be like this:



- Michael

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 From:  Mindset (IGNITER)
11493.61 
Hey Michael,

Might it be reasonable to have a find and replace function in the object browser window that help when renaming things?
It'd be especially useful when the name is multipart and some mid-portion needs changing, like "thing-Dextral-a-bob" to "thing-Right-a-bob"
I guess that would also require string pattern matching, something like regex i.e. Microsoft PowerToys PowerRename utility
Anyway, it would save a lot time in such a scenario, ...if it's a reasonable request.?.!

Moi Bueno
MindSet
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 From:  Michael Gibson
11493.62 In reply to 11493.61 
Hi MindSet, for find and replace on object names, check out here for a BatchRename script that can help with that:

http://moi3d.com/forum/index.php?webtag=MOI&msg=10416.2

The way it works is it will export all object names into a text file. Then edit the file with any text editor and use the text editor's find and replace function. When you are done save the text file and push "Done" in MOI and it will read the text file back in and apply changed names.

- Michael
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 From:  geekmidget (HF)
11493.63 In reply to 11493.60 
quote:


Took a a look at that thread and while some proposals seem unnecesarily complex, what pressure (PEER) suggest seems the simplest solution, since MoI3D is not intended to be used exclusively by command anyway. It would certainly be a noticeable improvement over the existing approach.

You could even leave this for a toggle switch in the options, so it's up to the person to decide if using absolute angles as until now or switching to relative angles.

Another option might be using some kind of reference hinting, like Sketchup allows. But this would probably take more time to develop.

EDITED: 2 Dec 2024 by HF

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 From:  pressure (PEER)
11493.64 In reply to 11493.63 
Hi geekmidget,

You got me thinking about this problem again, and I realized the functionality is already built into Construction Lines. While drawing a polyline, drag out a CLine from the current point to the previous point, press and hold the marker to display the menu, and enter the angle in Rotate CLine. Positive value gives counterclockwise rotation.

http://moi3d.com/4.0/docs/moi_command_reference11.htm#constructionlines

- Peer
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 From:  geekmidget (HF)
11493.65 In reply to 11493.64 
quote:
While drawing a polyline, drag out a CLine from the current point to the previous point, press and hold the marker to display the menu, and enter the angle in Rotate CLine.


I wasn't aware MoI3D included this functionality, I am still learning it. Thanks!
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 From:  Mindset (IGNITER)
11493.66 In reply to 11493.62 
Michael, What can I say, YOU are indeed the man!
Thank You!

Moi Bueno
MindSet

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 From:  Robert (ROBERT_S)
11493.67 
Hello, any idea when will be full version released?

Thank you.

Robert.
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