Hi Nick,
re:
> The curved surface marked bellow would have to be prioritized since it defines
> the evenly spaced curve points.
> This screenshot also shows the expected result for the mentioned area.
Unfortunately the mesher does not currently work in an order dependent way like this with some faces having priority over others.
If you change it to Output: N-gons, you can see that the vertices you don't like are getting added because of the top plane being divided (because Divide larger than "All" is set).
If you want to get all quads on the top face the best way is to use a retopology process in a polygon mesh modeling app.
- Michael
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