Making this solid ...where is my mistake?
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 From:  Michael Gibson
11388.6 In reply to 11388.5 
Hi Elang, it's a good idea but it's a pretty sensitive area to mess with so it would need to be done in the early stage of a beta release and not near the end stage.

- Michael
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 From:  Elang
11388.7 In reply to 11388.6 
Noted, Michael. Thank you very much for considering it.

Cheers!.
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 From:  大道刀 (SUIYAN)
11388.8 In reply to 11388.1 
hello Matadem
我检查了你的模型文件,发现主要有三个问题,导致你的模型无法形成实体。1断裂的边很多,且控制点非常集中,我想是你的操作产生了震荡曲线,2像迈克说的,产生了很多钩子,我想是你在近距离使用了blend命令,这两点使得几乎无论怎样进行曲线的修复都无法形成实体,只能形成joined srf,但是最快的方法是先去除钩子再使用ReconstructCurve脚本对曲线进行重建,以减少控制点,消除所有集中的控制点,我以将你的模型文件做成实体。
(问题请看附件图片,并附上成品。)

I have checked your model file and found three main issues that prevent your model from forming entities. 1. There are many broken edges and the control points are very concentrated. I think it was your operation that generated the oscillation curve. 2. As Mike said, there were many hooks. I think it was because you used the blend command at close range. These two points made it impossible to form a solid object no matter how you repaired the curve, and could only form a joined SRF. However, the quickest way is to remove the hooks first and then use the ReconstructCurve script to reconstruct the curve to reduce control points and eliminate all concentrated control points. I will make your model file a solid object.
(Please refer to the attached image for the question and attach the finished product.)











EDITED: 8 Jun 2024 by SUIYAN


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 From:  Fredrik (CARL_FREDRIK)
11388.9 In reply to 11388.7 
Very good suggestions.
It would make it near perfect.

Snap to endpoint or midpoint would simplyfy it because you always
would end with endpoints (in the most cases) so it could be turned into a face or solid object.
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