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 From:  pressure (PEER)
11294.2 In reply to 11294.1 
Hi Metin,

Try this:

code:
script: moi.geometryDatabase.selectLastCreated( true );


- Peer
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 From:  Metin (METIN_SEVEN)
11294.3 In reply to 11294.2 
Nice, thanks, Peer!

─ Metin

visualizer • illustrator • 3D designer — metinseven.nl
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 From:  Michael Gibson
11294.4 In reply to 11294.1 
In v5 you can also do this in the Scene Browser UI under Types > Properties > "New objects". If you right click on the selection dot area of that item it will clear selection from other stuff and only leave what was created from the last run command selected.

- Michael
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 From:  Metin (METIN_SEVEN)
11294.5 In reply to 11294.4 
Nice to know that, thanks Michael!

I'm exploring MoI V5. Love the two kernel options for filleting. Is there a page with beta updates / changes since V4?

─ Metin

visualizer • illustrator • 3D designer — metinseven.nl
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 From:  Michael Gibson
11294.6 In reply to 11294.5 
Hi Metin,

re:
> I'm exploring MoI V5. Love the two kernel options for filleting. Is there a page with beta updates / changes since V4?

There's a collection of all the V5 beta release notes here:
https://moi3d.com/wiki/V5Beta

except I haven't done the most recent release yet.

- Michael
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 From:  Metin (METIN_SEVEN)
11294.7 In reply to 11294.6 
Great, thanks Michael!

─ Metin

visualizer • illustrator • 3D designer — metinseven.nl
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