Rendering / Animation software advice
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 From:  Frenchy Pilou (PILOU)
11263.13 In reply to 11263.12 
So take TwinMotion! ;) (free personal or not if commercial project)
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Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Frenchy Pilou (PILOU)
11263.14 
Not yet tested but seems amazing! There is a free version "online"!
You can import your own volumes 3D!
No animation at first view...


EDITED: 10 Dec 2023 by PILOU

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 From:  Frenchy Pilou (PILOU)
11263.15 
in less 3 hours! :)

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Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Frenchy Pilou (PILOU)
11263.16 
Sorry guy above shows hundred of cars but not how use the tools!

This is a better one!
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Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Frenchy Pilou (PILOU)
11263.17 
So you can even make animation inside Vizcom! :)

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Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Frenchy Pilou (PILOU)
11263.18 
A new one! Online! A free version is existing!
accepts 3dm format!




EDITED: 23 Jan 2024 by PILOU

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 From:  Frenchy Pilou (PILOU)
11263.19 
... but queue rendering is some long so better to make a SnapShot of the Sceen's work! :)

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 From:  Flowgun
11263.20 In reply to 11263.19 
I can only recommend Blender.
You can follow tutorials to do what you want and move on, but I recommend learning it.
Its learning curve is not that steep. learning 3D in general is somewhat hard.
If you know 3D, then Blender won't take that much time to learn. If you don't know 3D, then Blender is the best place to start. Otherwise you'll be facing many problems and limitations with any software you use, and I'd argue it'll take you more time to know what you're doing and to learn the basics.
Also, Blender will be the future of 3D. I'd argue that its position is already cemented, but in the future, many horizons will open if you know Blender deeply.
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