MoI3D<>Blender
All  1-2  3-6

Previous
Next
 From:  Zooen
11240.3 In reply to 11240.2 
Hi Val2,
So I think it's a matter of updating the plugin. I'm going to reload the plugin to see.

- Zooen

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Metin (METIN_SEVEN)
11240.4 
I assume BMoI doesn't work in Blender 4.0+ yet? They've radically changed some things in the Blender API, and add-ons need updating.

─ Metin

visualizer • illustrator • 3D designer — metinseven.nl
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
Next
 From:  Zooen
11240.5 
Hi everyone,
For my part, after comparing BmoiConnector and the classic export in .obj format, with triangle only and more polygons I get better results.
I have to say that I use Blender almost exclusively for rendering.

- Zooen

  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
 From:  Metin (METIN_SEVEN)
11240.6 In reply to 11240.5 
You're right, working with OBJ export from MoI is not a hassle, and Blender has recently updated its OBJ import / export module.

─ Metin

visualizer • illustrator • 3D designer — metinseven.nl
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All

 

 
 
Show messages: All  1-2  3-6