How to export 2D profile of face
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 From:  Michael Gibson
11212.5 In reply to 11212.1 
Here's an example screencap video - here I run the View > CPlane command, and snap a point onto the face, then right click to accept the default rotation around that surface normal.

Then I use a right click on View > CPlane to reset it, and then place it again this time dragging the x axis line during the 2nd step (that says "Adjust axis orientation") to make horizontal x axis line of the view to go through a specific point:



- Michael
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 From:  Michael Gibson
11212.6 In reply to 11212.1 
Or also another way you could do it is to transform the object so that particular face is flat in one of the regular top/front/right views.

You can do that using the Transform > Orient command, which uses the orientation picker similar to setting a cplane, except with Transform > Orient you use it twice, one to set up the base orientation frame and then to set the target orientation.

- Michael
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 From:  Zooen
11212.7 In reply to 11212.1 
Hi Beefy,
You can use the script below "CplanAux.js", this is how it works: A = CPlane on a selected FACE / A = Return to the original Plane.

EDITED: 27 Oct 2023 by ZOOEN

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 From:  Beefy
11212.8 
Thank you very much everyone.

I've been pulling my hair out over this today, and thanks to your help I now realise what I was doing wrong.

I only had the 3D viewport open when I was using the Cplane tool, and as a result I did not see any change when using the tool.

With all viewports open I immediately seen the object rotate and the face become normal to the view. Exported the applicable faces and imported into another program, and checked dimensions. Everything perfect.

I'm a very happy camper,

Keith
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