Plasticity 3D, again
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 From:  KENMO
11209.12 In reply to 11209.2 
I find MOI3D's ui much more user friendly then Plasticity.
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 From:  Metin (METIN_SEVEN)
11209.13 
Yeah, I recently bought Plasticity after reading all the hype, and while it certainly has potential, and is quite forgiving when filleting difficult edge scenarios, MoI's UI and UX is unequalled.

In fact, toying with Plasticity made me return to MoI, and rediscover and re-appreciate it, and its always sympathetic community.

─ Metin

visualizer • illustrator • 3D designer — metinseven.nl
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 From:  Matt (KRITOKE)
11209.14 In reply to 11209.13 
Have you played with version 1.4? They just added more CAD type features, especially editing dimensions.

-Matt
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 From:  Metin (METIN_SEVEN)
11209.15 In reply to 11209.14 
Not yet. I've got 1.3.9 installed at the moment.

I just like MoI's ease of use more, creating objects with minimal effort. Somehow, Plasticity feels less accessible, maybe because I really like to use curves and curve shapes as a base for modeling solids, and that's so pleasantly easy in MoI.

I guess I'll keep Plasticity for difficult filleting scenarios, although having the choice between two kernels in MoI V5 gets filleting jobs done most of the time.

─ Metin

visualizer • illustrator • 3D designer — metinseven.nl
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 From:  Metin (METIN_SEVEN)
11209.16 
Also, I miss the realtime interactive history and the non-destructive mirroring of MoI.

─ Metin

visualizer • illustrator • 3D designer — metinseven.nl
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 From:  krass
11209.17 
Having tried plasticity, I can say one thing - there are literally several functions in which plasticity is superior to MOI3D. That's all. Otherwise, this is a very crude, unfriendly and inconvenient product to use.
Sorry, I didn’t want to offend anyone, but MOI3D has been the most convenient, understandable and amazing product for me for many years.
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 From:  KENMO
11209.18 In reply to 11209.3 
MOI is the easiest to learn 3D modeling app I have every used. Love MOi3D. Only wish there were more youtube tutorials with audio narration on automotive modeling.
I find videos with out audio narration too difficult to follow. Perhaps it has more to do with my age (70 yrs old) and aging vision.

I have used the demo of Plasticity, but found it's ui very confusing. But it does have some interesting features.
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 From:  Frenchy Pilou (PILOU)
11209.19 
Moi= Rolls Royce
Plasticity = Ferrari
:)
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  KENMO
11209.20 In reply to 11209.19 
Sorry but I have not seen the tutorial for modeling a Rolls Royce with MOI. Can you kindly provide a link?

Thanks kindly....
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 From:  Frenchy Pilou (PILOU)
11209.21 In reply to 11209.20 
I have not said that : i have said Moi is the Rolls Royce of the Nurbs Modeling! :)

I you want see some cool old English cars made with Moi see MacGreggor!
http://moi3d.com/gallery/viewitem.php?id=1096

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 From:  KENMO
11209.22 In reply to 11209.21 
I am trying to find video tutorials of modeling cars with MOI3D AND NOT images of cars modeled with MOI3D.

I've seen plenty of images but there are hardly any videos WITH AUDIO NARRATION.

There are some video tutorials but they DO NOT have NARRATION, only CAPTIONS which I find very difficult to follow. One eye can not follow the mouse and the other eye follow the CAPTIONED text This is a very difficult task for me with my 70 year old eyes which are not as sharp as they were when I was in my 20s or 30s.

It's much easier to have both eyes on the video and both ears listen to the audio.

Cheers and thanks...
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 From:  Psygorn (DRILLBIT)
11209.23 In reply to 11209.21 
Hi Pilou,

Is there any tutorials made by MacGreggor? I have seen his/her amazing works in the Gallery but no tutorial, thought u might know!

- Psygorn
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 From:  Frenchy Pilou (PILOU)
11209.24 
No sorry MacGreggor don't make Tutorial!
except here this little one! ;)
https://moiscript.weebly.com/les-voitures-de-macgreggor.html
You can use the Google translate by address site page for any language!

You can find tutorials of car here click "original" ;)
https://moiscript.weebly.com/le-tuto-de-mauro.html
https://moiscript.weebly.com/fiat-abarth.html
https://moiscript.weebly.com/le-truck-de-ed.html
https://moiscript.weebly.com/la-voiture-de-ed.html
https://moiscript.weebly.com/la-vespa-de-mauro.html
https://moiscript.weebly.com/la-voiture-de-zarkow.html

Have fun car modeling! :)
Ps For old eyes some youtube videos by Zarkow has "general" text Captions!

EDITED: 8 Jan 2024 by PILOU

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 From:  Matadem
11209.25 
Plasticity is definitely on my to buy list.
For what I do Moi is used probably 95% of the time in addition to other software.

For instance I use Vectric vcarve and it has its drawing tools...but I draw in Moi and then send to vcarve since it is way faster for me.
One thing I wish Moi had is a distort tool > https://www.youtube.com/watch?v=-94OrLae_nY
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 From:  pressure (PEER)
11209.26 In reply to 11209.25 
Hi Matadem,

How is Distort different from using Flow like Michael suggested?

https://moi3d.com/forum/messages.php?webtag=MOI&msg=10114.453

If you want more than 4 control points you can do that by first drawing a grid of lines and then select the lines and do Construct > Network to make a plane. If you select the resulting plane and do Edit > "Show pts" you'll see the control points that you can then drag.

Is the problem that the result doesn't update in real time while you're dragging points?

- Peer
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 From:  Psygorn (DRILLBIT)
11209.27 In reply to 11209.24 
I hope @Zarkow will take a challenge and make his Benz using only MOI and new rebuild surface!

;-)

Tanx for the links Pilou :-)
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 From:  Matadem
11209.28 
Yep something like a realtime warp/distort would be nice.
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 From:  pressure (PEER)
11209.29 In reply to 11209.28 
Hi Matadem,

You can get the real-time distortion now by turning on History updating on the result of Flow. Be sure to do this immediately after doing Flow since even a tiny edit on any of the objects involved in Flow, like moving a point, will prevent history from working.

Select the objects resulting from Flow and then do Edit > History > "Enable update".

When you move edit points of the target point you should see distortion updating in real time.

History updating is turned on by default for some commands, but not for Flow. That's why you have to turn it on manually.

- Peer
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