Rebuild Surface Script
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 From:  Frenchy Pilou (PILOU)
11191.3 In reply to 11191.1 
French Version
If you have a site I can add anything you want as personal link! :)

https://moiscript.weebly.com/rebuild-surface.html

EDITED: 13 Aug 2023 by PILOU

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 From:  zarkow
11191.4 In reply to 11191.1 
Wow, this has the potential to take moi3d to a new level.
This looks like one of the important scripts for Moi3D fantanstic.
I have test it short, it runs great, in 2 or 3 weeks I have time to test it in real modeling situations.

But tomorrow go to my holydays.

Thanks
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 From:  AlexPolo
11191.5 
amazing so easy.


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 From:  RayCAD1962 (RAYCAD003)
11191.6 In reply to 11191.5 
Dear MO_TE

Thank you so much for this amazing script that you wrote, that gives you the potential to do and edit Surfaces.

Hope the new Moi v5 have more script commands like this.

Thank you so much.
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 From:  MO (MO_TE)
11191.7 
>> If you have a site I can add anything you want as personal link! :)

Thanks Pilou
That's cool. I'll let you know. :)

>> Zarkow, AlexPolo and RayCAD

You are welcome and thanks for your Encouragement
I'm looking forward to see you and other users using it.

Also thanks to Michael for answering my questions tirelessly.
I used his helps a lot.

Have fun
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 From:  Frenchy Pilou (PILOU)
11191.8 
Sorry but what is W/O ?
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  MO (MO_TE)
11191.9 In reply to 11191.8 
It is shortened form of the word "Without".
You can use one of these options if you don't need the rebuilt surface itself.
"IsoCurves W/O Surface"
"IsoCurves + Border W/O Surface"
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 From:  Frenchy Pilou (PILOU)
11191.10 In reply to 11191.9 
thx for the info! :)
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  zarkow
11191.11 
...OK here is a short Moi3d rebuild script test, with the Benz Base I modeled in Plasticity:





this script is simply awesome

EDITED: 14 Aug 2023 by ZARKOW

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 From:  Frenchy Pilou (PILOU)
11191.12 In reply to 11191.11 
Seems cool for your cars! ;)

ps format of your 2 images are some curious! Impossible to Zoom in!

Else some efficient indeed!
in 2 clicks!




And after if all faces planar wanted...or not...
SubDiv by Max Smirnov ...https://moiscript.weebly.com/subdivision.html


etc...

EDITED: 14 Aug 2023 by PILOU

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 From:  MO (MO_TE)
11191.13 In reply to 11191.11 
Nice!
Looks like your cad/subD method matches very well with this script.

Soon, I'll post a tutorial to show my surface merging process.
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 From:  MO (MO_TE)
11191.14 
Hi
In attached images, I've shown you 2 methods for merging surfaces with the help of "Rebuild Surface" script.
Image Attachments:
Size: 107.2 KB, Downloaded: 153 times, Dimensions: 1700x500px
Size: 106.7 KB, Downloaded: 137 times, Dimensions: 1330x500px
Size: 129.3 KB, Downloaded: 143 times, Dimensions: 2160x500px
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 From:  Matadem
11191.15 
Nice i've been struggling to understand this.

Tnx!
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 From:  Frenchy Pilou (PILOU)
11191.16 In reply to 11191.14 
How do you snap the points ?
Manually or by Scripts ?

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 From:  MO (MO_TE)
11191.17 In reply to 11191.16 
Hi
I'm doing it manually. :)
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 From:  Frenchy Pilou (PILOU)
11191.18 In reply to 11191.17 
Seems i remember something about that with a "tolerance" ?...
maybe in exporting...

Else what are exactly the 4 methods ?

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 From:  MacGreggor
11191.19 
Hello MO_TE, a big thank you for your script which will become one of my best friends, and thank you again for your last explanations, I didn't understand everything either.
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 From:  Zooen
11191.20 In reply to 11191.1 
Hi! Thank you for creating this plugins.
Could you explain the differences between methods 2 - 3 - 4 and their respective interest?

- Zooen

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 From:  Matadem
11191.21 
I was looking at this tutorial https://www.youtube.com/watch?v=RL_mgs_jwHM

What is the purpose to running the subD classic before the subD beta?

EDITED: 18 Aug 2023 by MATADEM

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 From:  MO (MO_TE)
11191.22 
Hi everyone

>> Could you explain the differences between methods 2 - 3 - 4 and their respective interest?

I'm not sure I can explain them without making you more confused, But, Let me try! :)

All the methods you've seen can be reproduced manually with moi commands.

Here is an explanation for each method:

Method 1:
It'll extract borders and isocurves of the input surface, then network them to make a new surface.
It works only on untrimmed surfaces. And it's useful when smoothing or trimming surface.

Method 2:
Extracts only the surface borders and network them to make a new surface.
It's a fast method. But the results can be inaccurate on complex surfaces.

Method 3:
It is very similar to "method 2"
Except that It'll run "method 1" on the surface created by "method 2". (Sounds like overdoing, but in some situations it'll be useful)
Control points are more uniform with this method.

Method 4:
It'll run the "flow" command on the isocurves created by "method 3", with the surface created by "method 2" as base and the input surface as target.
Then it'll network the "flowed" isocurves and borders of input surface to make a new surface.
When rebuilding a complex trimmed surface, this method is your best chance.

Methods 2 and 3 also can rebuild trimmed/untrimmed revolved surfaces.

In the attached file, you can see the difference between the 4 methods with similar settings on a relatively complex surface.
Some methods may look similar, But the control points and isocurves are different.
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