I made this script to speed up the process of reconstruction surfaces inside moi.


It can:
Reconstruct 3 and 4 sided surfaces
Extract isocurves and borders of the surface (To merge surfaces)
Trim surface (For retopology or subD workflow)
Improve "Flow" and "Blend" commands on trimmed surfaces. (See screenshots)
Here is a quick introduction for each part of the ui:
Method: 1 construction method for untrimmed surfaces and 3 methods to reconstruct trimmed surfaces.
Resolution: Changes points density of the surfaces. (Surface quality)
" U " and " V " sliders: will affect on curves section, trim section and overall surface quality.
Curves: extracts isocurves and borders of the surfaces by U and V numbers.
Trim: trims the rebuilt surfaces by U and V numbers.
Merging small patches into one big surface:
Blend command before and after using "rebuild Surface" script:
Flow command before and after using "rebuild Surface" script:
Ready to subD!
Some points to keep in mind:
It works only on surfaces with 3 and 4 edges and revolved surfaces (e.g. spheres, pipes).
It can work on multiple surfaces at once.
Selected surfaces must be separated. (Joined surfaces are not allowed)
Method 4 can be much slower than others, especially on complex surfaces. (Save your work!)
A Very high points density or u-v number may break the surface. (Save your work!)
It cannot merge the surfaces automatically. Just makes it easier sometimes!