Smoothing surface point in MoI3D
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 From:  MO (MO_TE)
11183.8 
Hi
Recently I was working on updating one of my nodes for nodeeditor (quad repatch)
It turned out that it works well for regenerating surfaces, so I decided to make a script from it.
Although it wasn't designed to smooth surfaces, but you can use it for doing this as well.

The script is almost finished. Just need to do some final tests.






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 From:  Moi3dFan
11183.9 In reply to 11183.8 
This is great! The script will work within the Node Editor, right?
I would have already tested, I'm very curious)
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 From:  MO (MO_TE)
11183.10 In reply to 11183.9 
Hi Moi3dFan
It is a script, so you can run it inside moi. ( Also I'm working on node version of it . )
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 From:  Frenchy Pilou (PILOU)
11183.11 In reply to 11183.10 
So the future script or nodes put control points on surface ?
---
Pilou
Is beautiful that please without concept!
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 From:  MO (MO_TE)
11183.12 In reply to 11183.11 
It rebuilds the surface with any number of control points you choose.
Like this simple plane that I rebuilt it with all these control points and then moved the points.


Or this one that I reconstructed, and decreased its control points.

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 From:  Moi3dFan
11183.13 In reply to 11183.12 
That's really cool! I look forward to hearing from you
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 From:  MO (MO_TE)
11183.14 In reply to 11183.13 
For people looking for it in the future.
https://moi3d.com/forum/index.php?webtag=MOI&msg=11191.1
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