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 From:  Michael Gibson
11056.25 In reply to 11056.23 
Hi Martin, and for placing the angled line perpendicular to the circle you can do this:

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 From:  Michael Gibson
11056.26 In reply to 11056.23 
Hi Martin, or also maybe an easier way yet is if you drag your line's end point to the circle's center point you can then use Transform > Move to place it at the right spot like this:



- Michael
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 From:  blackboard
11056.27 In reply to 11056.16 
Add examples keybord clicks and selectionts on my message with plasticity gifs
1 Loop surfaces select
One click \ second click
Example with step, first click on bottom step second click on second step and selecton from this polygon continues to end "polygon" chain on this surface.Or its work with surface normal,and create selection from average normal of selected polygon.
Example second on different solid, first click on first polygon second click continues "polygon" chain on this surface

2 Kitbashing placement with copying selected object with ability to scale it
Details on my previous message,i cannot fully repeat this in moi

3 Ring select
it will be good if its work on two sides vetical edges and horizontal

4 Select adjacent \ select more \ less
Selecting surfaces more \ less with buttons it will be nice
3 screenshots of stages

5 Full edge loop select by one click




















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 From:  Michael Gibson
11056.28 In reply to 11056.27 
Hi blackboard, thanks for the examples.

For add/shrink selection see here for shortcut key scripts you can set up:
http://moi3d.com/forum/index.php?webtag=MOI&msg=6988.4

For object placement including scaling, those are here:
http://moi3d.com/forum/index.php?webtag=MOI&msg=10011.90

For ring select I'm not quite understanding the mechanism for it.

Is this curved edge the initial seed?



But it's neither horizontal nor vertical, why would the horizontal edges (and only some of them) be targeted from that seed?

Also on this one:



What is the targeting logic that only some of the edges with the same orientation are targeted and not all?

- Michael

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 From:  blackboard
11056.29 In reply to 11056.28 
>Is this curved edge the initial seed?
Yes

>But it's neither horizontal nor vertical, why would the horizontal edges (and only some of them) be targeted from that seed?

Yes.I show how it works in plasticity if you can made this better its be cool
if we talk about the horizontal direction or the vertical i was wrong here
Better will be say edges that exist in the same plane or direction

>What is the targeting logic that only some of the edges with the same orientation are targeted and not all?

some edges in plasticity not selected for one use of this function if you can made algorith which can select all ring one side edges its be cool
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 From:  blackboard
11056.30 
Maybe should create discrod channel for moi?
I know somone alredy create fan channel
Michael maybe should made official?
For new users It will be easier to join a discord group than to use the forum
I think people will support that
It is possible not to create a new group, but for you to become an admin in that moi fan group that already exists
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 From:  Frenchy Pilou (PILOU)
11056.31 In reply to 11056.30 
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Michael Gibson
11056.32 In reply to 11056.30 
Hi blackboard,

re:
> Maybe should create discrod channel for moi?

No I prefer this forum.

- Michael
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 From:  Michael Gibson
11056.33 In reply to 11056.29 
Hi blackboard

> >Is this curved edge the initial seed?
> Yes

What is the purpose of that? I mean using the curved edge as a seed and getting some but not all horizontal edges selected from it?

What does that help you accomplish?


It seems like maybe it should work only on lines and select all lines in the same object with the same direction as the seed line?


- Michael
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 From:  Larry Fahnoe (FAHNOE)
11056.34 In reply to 11056.26 
Hi Michael,

Your animated examples for Martin on how to use the snaps and construction lines for positioning a line at the tangent and perpendicular points, particularly this last one, is SO subtle and helpful!! I run into the challenge that Martin described and your solution is perfect, many thanks as always! Now, I just have to commit it to memory... ;-}

--Larry

(& PS: thanks for all the new features in the recent V5 betas, it's like Christmas every week now!!)
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 From:  blackboard
11056.35 In reply to 11056.33 
No.no,no.I not clearly explained
I want ring selection like on example like a polygonal
In Plasticity its realeased with curve edges depending on which side you clicked on it from horizontal or vertical
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 From:  blowlamp
11056.36 In reply to 11056.26 
Thanks for those videos, Michael, they were most helpful.
I should have suspected you would have had this covered. :)


Martin.
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 From:  Frenchy Pilou (PILOU)
11056.37 In reply to 11056.35 
Maybe like this ? ;)
Selection Right to Left... vertically or horizontally depending of what do you want...
if you want Points ...just select a Point before
If you want Edges...just select one Edge before
If you want Faces...just select one Face before...

EDITED: 15 Apr 2023 by PILOU

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 From:  blackboard
11056.38 In reply to 11056.37 
In this example its create easy
But i showed logic for that not for true example
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 From:  Michael Gibson
11056.39 In reply to 11056.38 
Hi blackboard, I could cook up a script to do that, the conditions that it would target would be that the edges are lines and the surfaces are 4 sided.

Would that do what you need?

- Michael
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 From:  moritzbock (MORITZ)
11056.40 In reply to 11056.1 
Hello Michael,
something is wrong with the Fillet function with ACIS. The Dimension and the Leader Text Tool does not show anything with ACIS. With SOLIDS ++ it works without any problems.
(MoI V5 beta Apr-13-2023)
-moritz



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 From:  pressure (PEER)
11056.41 In reply to 11056.38 
Hi blackboard,

Is this the kind of thing that you want?

- Peer

EDIT: new version at http://moi3d.com/forum/index.php?webtag=MOI&msg=11063.1

EDITED: 16 Apr 2023 by PEER

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 From:  Michael Gibson
11056.42 In reply to 11056.40 
Hi moritz,

re:
> something is wrong with the Fillet function with ACIS. The Dimension and the Leader Text
> Tool does not show anything with ACIS. With SOLIDS ++ it works without any problems.

Thanks for reporting this, I'm not sure yet why ACIS makes a rather loose approximation for cylinders here. I may need to ask their tech support about it.

- Michael
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 From:  blackboard
11056.43 In reply to 11056.41 
https://youtu.be/wZrE2hP4oUk

Almost,i mean to select first edge like direction for ring.and with depending on direction select all possible edges

the script that you wrote only works on one face. and does not add a selection as in the video at the end
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 From:  blackboard
11056.44 
Maybe you can add this function?select all edge chain by one button?
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