V5 beta Mar-28-2023 available now - ACIS fillets
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 From:  Michael Gibson
11034.83 In reply to 11034.81 
Hi blackboard,

re:
> Nice!Its fast.I have last question, if i bought EDU v4 license 2 day ago i will have free
> upgrade to v5? or i will need to pay 100 dollars?

Sorry, I don't know when the free upgrade cutoff date will be yet.

There is also an EDU upgrade version as well.

- Michael
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 From:  Michael Gibson
11034.84 In reply to 11034.82 
Hi pafurijaz,

re:
> I did a test, on a model, I'll do some tests during these days and then I'll share them, however on
> Linux the performance has improved a lot, I don't understand if this depends on something else
> but now everything is super smooth!

That's great! There has been a couple of tweaks to avoid certain texture formats that did not seem to be supported well on Linux.

I would not have thought that it would make such a big difference but it must have been triggering some slow path.

- Michael
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 From:  blackboard
11034.85 In reply to 11034.83 
>There is also an EDU upgrade version as well.
Thanks for information.
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 From:  David (BLEND3D)
11034.86 
Really nice update Michael!
David
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 From:  Lewis3D
11034.87 
Great stuff, Michael, thanks for all the hard work.

I don't use MOI often (I'm mainly polygonal modeller/render guy) but when i do need to use it i always enjoy using/discovering new stuff.

Lewis
www.ram-studio.hr
Skype - lewis3d

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 From:  blackboard
11034.88 
Hello,can people who bought a v4 octane license get access to v5 beta? the problem is that they don't have a license key but they do have a license, what should these people do in this situation?
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 From:  PaQ
11034.89 In reply to 11034.77 
Hello,

I thought booleans were also involved a lot for filleting that they will be higher on the list ( I have nothing to complain about the actual booleans tho)
Switching those to ACIS will also mean we could have some 'direct' modelling enhancement like moving the cutter solid later in the design ? Or is that an other history based mechanics ?
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 From:  Michael Gibson
11034.90 In reply to 11034.88 
Hi blackboard,

re:
> Hello,can people who bought a v4 octane license get access to v5 beta? the
> problem is that they don't have a license key but they do have a license, what
> should these people do in this situation?

There will be a separate v5 beta build for octane users that will be available in their account page.

I'll get that set up for the next beta release, there will be a new release soon with a bunch of bug fixes.

- Michael
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 From:  Frenchy Pilou (PILOU)
11034.91 In reply to 11034.90 
it's for this bundle ?
https://home.otoy.com/octane2023/
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Michael Gibson
11034.92 In reply to 11034.91 
Hi Pilou,

re:
> it's for this bundle ?
> https://home.otoy.com/octane2023/

Yes, that one.

- Michael
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 From:  Michael Gibson
11034.93 In reply to 11034.89 
Hi PaQ,

re:
> I thought booleans were also involved a lot for filleting that they will be higher on the list ( I
> have nothing to complain about the actual booleans tho)

Right, booleans are an area that Solids++ does handle well, so there is not as much to be gained by switching them compared to filleting.


> Switching those to ACIS will also mean we could have some 'direct' modelling enhancement like moving
> the cutter solid later in the design ? Or is that an other history based mechanics ?

There are direct modeling functions in ACIS which should allow things like this. I don't know the exact details of how well it will work quite yet.

The direct modeling functions are not dependent on booleans being handled by ACIS.

- Michael
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 From:  Frenchy Pilou (PILOU)
11034.94 In reply to 11034.92 
<< Yes this one
so the V4 of MOi ? Or a special one ? or a previous one ? or...
And can it works alone ? (Moi)
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 From:  Michael Gibson
11034.95 In reply to 11034.94 
Hi Pilou,

re:
> so the V4 of MOi ? Or a special one ? or a previous one ? or...

That bundle currently includes MOI version 4. I will be making a v5 beta release for it as well, for the next v5 beta release.

- Michael
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 From:  Frenchy Pilou (PILOU)
11034.96 In reply to 11034.95 
And these versions work as normal version ? They are "standalone" ?
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Michael Gibson
11034.97 In reply to 11034.96 
Hi Pilou,

re:
> And these versions work as normal version ? They are "standalone" ?

The only difference from the regular version is that they have a login dialog to log in to your Octane account instead of using a license key.

- Michael
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 From:  Frenchy Pilou (PILOU)
11034.98 In reply to 11034.97 
Thanks for the Infos!
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Frenchy Pilou (PILOU)
11034.99 
Last ...you can use the current betas as the normal ones?
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Michael Gibson
11034.100 In reply to 11034.99 
Hi Pilou,

re:
> Last ...you can use the current betas as the normal ones?

You can use the current betas for commercial work same as the regular version.

- Michael
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 From:  Psygorn (DRILLBIT)
11034.101 
Hello Michael,

First, Let me thank you for this new beta release; this is awesome! as always :-)

Second, is ACIS library used only for fillets? (sometimes when I use ACIS to do the fillets I get torn faces but MOI says the geometry is solid & when I do the fillet with Solids++ I don't get that torn face) it is not a big issue at all, I just wanted to ask you about it out of curiosity. :-)

Edit: Hello again, I think u have replied to this in reply to one of Pilou's posts by mentioning: -> It's a bug in the display mesher, so it actually is just a visual effect display bug.
I think I got my answer.

Best,
Psygorn

EDITED: 9 Apr 2023 by DRILLBIT

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 From:  Michael Gibson
11034.102 In reply to 11034.101 
Hi Psygorn,

re:
> Second, is ACIS library used only for fillets?

Yes at the moment only for fillets, but once a few more kinks are worked out I expect to use it in some other areas as well like chamfer, shell and offset, and face editing.

> (sometimes when I use ACIS to do the fillets I get torn faces but MOI says the
> geometry is solid & when I do the fillet with Solids++ I don't get that torn face) it
> is not a big issue at all, I just wanted to ask you about it out of curiosity. :-)

Yes if it looks like the thing Pilou shows and it goes away if you save and reload the .3dm file then it's probably that same display mesher bug.

It seems that ACIS tends to create trimming boundaries that sometimes run across some kind of bug in the display mesher.

I haven't quite gotten that figured out yet,

For the time being when you run across it, just try saving it to a .3dm file and reload it back in again.

- Michael
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