V5 beta Mar-28-2023 available now - ACIS fillets
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 From:  Michael Gibson
11034.11 In reply to 11034.5 
Hi Brian,

re:
> Minor typo in Notes: "didsabled":

Corrected, thanks!


> I suppose ACIS company charges Triple Squid Software Design a fee per user?

I'm sorry it's probably best if I don't discuss the licensing terms. But I will be absorbing the licensing cost, Moi prices will remain the same.

- Michael
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 From:  Michael Gibson
11034.12 In reply to 11034.6 
Hi Brian,

re:
> Regarding Theme change for the Object, Type and Style menus:
> The old bug of open menus not having Theme update has been corrected!!!

Great! Yes there were some bug fixes for this also.


> But it is necessary to create a NEW taskbar ICON for the new beta, rather than
> using the old taskbar ICON.

Sorry I'm not really understanding this part. If you want the new beta to be pinned to the taskbar after you launch it you will need to right click on it in the taskbar and choose "Pin to taskbar" on the menu that pops up.

The new beta will not automatically overwrite any previous pinned shortcuts.


> Did not observe any "crosstalk" with MoI4 menu colors, from MoI5b themes.

Yes there were some bug fixes for this as well.

Thanks, - Michael
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 From:  Michael Gibson
11034.13 In reply to 11034.7 
Hi Pilou,

re:
> Even this can be realized by a Boolean Diff with the error surfaces Fillet! ;)

Yes, the old filleter would try to leave fillet surfaces behind when it was not able to trim a hole for them. That's so you could have a chance at salvaging it.

But it's a lot more convenient if it just works.

- Michael
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 From:  Frenchy Pilou (PILOU)
11034.14 
Cool! (Acis) Solid++ fails


But there is a secret! ;) Rotate the cylinder before the Boolean Union!
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 From:  Michael Gibson
11034.15 In reply to 11034.14 
Hi Pilou, with ACIS fillets you can do it without rotating the cylinder if you do it in 2 separate chunks:



I'm not sure exactly why yet.

Maybe I need to mark the vertex at the collapsing point to not attempt to be smoothed there.

Also in some cases it can help to not try to include already smooth edges as fillet targets.

- Michael
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 From:  Frenchy Pilou (PILOU)
11034.16 In reply to 11034.15 
Thx for the trick but not sure in this case that is so appetizing! :)
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 From:  danperk (SBEECH)
11034.17 
Thanks for the new Beta Michael!

I like how you've set up the Hatch for AI export, creating hatch groups per/face and sub-groups for min & max. :)

EDITED: 2 Apr 2023 by SBEECH

Image Attachments:
Size: 548.6 KB, Downloaded: 167 times, Dimensions: 2929x1316px
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 From:  Michael Gibson
11034.18 In reply to 11034.17 
Thanks Dan, I hope that can be useful for getting a different illustration feel.

- Michael
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 From:  pafurijaz
11034.19 In reply to 11034.18 
The exported grid is fantastic, I've been wondering for some time if it was possible to export the surfaces in mesh but using the nurbs patch topology, i.e. export the grid of nurbs patches in mesh.

Another thing seem more responsive in my case with Linux!
Greetings
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 From:  bemfarmer
11034.20 
The ACIS fillet does not seem to apply to 2D object comprised of closed curves???

ACIS fillet applies to a Solid.

ACIS fillet seems to apply to an extruded object, even if it is not a solid.???

- Brian
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 From:  pafurijaz
11034.21 In reply to 11034.20 
Hi Brian, ACIS works with surfaces and solids but with curve is useless.
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 From:  Michael Gibson
11034.22 In reply to 11034.20 
Hi Brian,

re:
> The ACIS fillet does not seem to apply to 2D object comprised of closed curves???

Yes that's correct, there isn't anything different for curve filleting, the new stuff is for edge based filleting.


> ACIS fillet seems to apply to an extruded object, even if it is not a solid.???

It can be a solid or a joined surface.

- Michael
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 From:  Michael Gibson
11034.23 In reply to 11034.19 
Hi pafurijaz,

re:
> The exported grid is fantastic, <...>

Do you mean the new cross hatching for 2D drawings?

I'd love to see some examples if you're using it.


> Another thing seem more responsive in my case with Linux!

There were a couple of improvements for running on Wine.

Thanks, - Michael
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 From:  Frenchy Pilou (PILOU)
11034.24 
Solid++ fails ;)
Acis works but only one by one...does this normal ?
https://moiscript.weebly.com/uploads/3/9/3/8/3938813/onebyone.3dm

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 From:  Charlie (BLARBLES)
11034.25 
It seems there are things that the Solids++ fillet can do that the ACIS can't. Will it be sticking around?



Solids ++:



ACIS (will not calculate):



Even doing the edges separately with ACIS does not result in correct fillet.



Also not sure if you just aren't supposed to select a surface to fillet, but with ACIS it leaves a visual gap when do so:



Result:


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 From:  Phiro
11034.26 
Hi Charlie,

Could you post your file ?
It could help Michael to find the probem.

It seems the base has both all edges of your cylinder and all edges of the box.
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 From:  Marc (TELLIER)
11034.27 
I thought you were done with the kernels choice !
Must've been a lot of work, can't wait to try this out.

Thanks !

Marc
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 From:  Charlie (BLARBLES)
11034.28 In reply to 11034.26 
Phiro> Could you post your file ?

Yup - Attached.
Attachments:

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 From:  RayCAD1962 (RAYCAD003)
11034.29 
Dear Micheal Gibson,

First of all, thank you for adding these new features to 3DMoi. ACIS Fillets are fantastic and work better on solids.

Hope to continue making improvements and add more commands to make 3DMoi the best product made so far with easy to use.

I would like you to do something better when calling script commands in better ways to reach them more quickly and efficiently.

Thank you so much.
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 From:  Frenchy Pilou (PILOU)
11034.30 
Works with 0,5 radius ...with little error on your model...





but not on other models...but curiously we must also take 0.5 maxi!
here the seams is deported...

EDITED: 3 Apr 2023 by PILOU

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