Rotating a part without leaving the full screen ortho view
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 From:  Michael Gibson
11030.2 In reply to 11030.1 
Hi Pior,

re:
> (in order to input the 4 points defining the axis or rotation and the desired amount of rotation at a glancing angle),

You can't get the last 2 out of the 4 points without leaving the viewport but you can type in your desired angle value instead of picking the 3rd and 4th points for it.

After you pick the first 2 points that set up the axis of rotation then type in 90 <enter>.

You can also set up a shortcut key where you can just pick the 2 axis points and automatically use 90 degrees without needing to type in that part.

To do that set this up on a shortcut key:

RotateAxis angleinput=90

- Michael
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 From:  pior (PIOR_O)
11030.3 In reply to 11030.2 
Hello Michael !

Well, that's exactly it :D Much thanks as always !

I find it amusing that even after using 2pointrotate many, many times it never occurred to me to even look at the input field for the angle. I guess it can be seen a testament to how well-designed the tool is in the first place !

Thanks again.
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