Hey speck,
“”””””” Many times I will be creating some really complicated organic shape. And I know I am probably dealing with these same kinds of errors”””””””
Be careful about leading yourself into futility. I would do this in cases where i can easily determine “this should work”…. Moreso than “this doesnt work”….
For instance. A simple square with some fillets. (Kind of like this particular model)
If you have a very complex shape, organic etc. it may be difficult to use this to find errors.
So the first step was finding the bad surfaces. Then determine how/why those are bad and reverse that… that is the better takeaway than “check for tangencies” so to speak.
Just a heads up
Glad it helped though. You’re welcome.
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