Millin profiles: mission impossible?
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 From:  Michael Gibson
10901.13 In reply to 10901.10 
And for the top probably extend up the main blocky body and then have a separate dome surface that intersects it with a boolean, something like:







- Michael

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 From:  BurrMan
10901.14 In reply to 10901.1 
Hey io,
If you do the surface grooving first, before all the detailing will help. MoI has an "Inset" Command which has groove options.

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 From:  ioVideoMaker
10901.15 In reply to 10901.14 
THANKS for taking the time to try it!
I'll surely consider your suggestion for next model, 'cause right now I'm in the rigging/animation phase, and (as usual) every problem I just had 5 days ago seems to magically disappear... (everything works, as soon as you don't need it...)

I know I should invest some time in uderstanding good topology, but I just need the quickest way to visualize various options for a prototype and "loft" or "sweep" are just my actual way to go... ..but sometimes I get stuck with these weird (for me) problems...

thanks again, and I'll come back with some useful insight (if I find any)

best regards and happy new year! (to everybody, in the MOI3D community)

:-)
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