What mesh export is better for general public/usecase?
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 From:  Michael Gibson
10851.4 In reply to 10851.2 
Hi tuananhnp,

re:
> Btw I've always wondering if MoI would support exporting OBJs with "Quads only" output in the future?

I would like to work on that in the future but it is not something like a tweak to the current mesher, it will need a totally different meshing process.

- Michael
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 From:  tuananhnp
10851.5 In reply to 10851.4 
That’s so great! Thanks, Michael.
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 From:  Nikita3D
10851.6 In reply to 10851.3 
Okay thank you.

Yeah I heard that game engines only use triangles and that it is better to triangulate it directly from the beginning so no problems arise later in the game engines.

But still, I will use both versions so people can use what fits best for them.
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