Creating a planar surface from a 2d curve results in strange unfilled geometry
All  1-2  3-4

Previous
Next
 From:  Michael Gibson
10842.3 In reply to 10842.1 
Hi quat, that is just a display artifact where the display mesher did not generate a lot of triangles in that area.

It's purely a cosmetic display issue, it doesn't mean anything is wrong with your actual object.

That type of display glitch can tend to happen more when you have a shape that is only very slightly curved across a larger area, as you have here.

Just ignore that particular thing.


> This shape refuses to boolean or fillet. I have attempted multiple times to remake this curve with
> varying techniques, but have achieved similar results.

The shape refusing to boolean or fillet is due to some other issue, please post the .3dm model file so I can take a look at it.

- Michael
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged

Previous
 From:  quat
10842.4 
That makes so much more sense now. Thank you!

Also, regarding the issues I was having with the geometry itself:
Taking a break and looking at it again made me realize that I had managed to repeat the same mistake each time I made the shape. I'd accidentally made the rounded front curve just barely non-tangential to the bottom surface, which made it stick out on the bottom a tiny bit. This seems to be what was causing the trouble.

Again, thank you for clearing this simple issue up. This forum is a life saver.
  Reply Reply More Options
Post Options
Reply as PM Reply as PM
Print Print
Mark as unread Mark as unread
Relationship Relationship
IP Logged
 

Reply to All Reply to All

 

 
 
Show messages: All  1-2  3-4