Modeling rocks
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 From:  Frenchy Pilou (PILOU)
10786.10 In reply to 10786.9 
:) Cool...you must now make some landscapes render with them! ;)

Not made here but look this other trick ;) Input an image of your Moi's Objects (your rocks) inside Wombo with some % influence ...et voilĂ ! :)
https://www.wombo.art/






Or in direct you can also with The magic free Wombo ;)
tiny cubic geometrical rocks filling landscape

EDITED: 16 Mar 2023 by PILOU

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 From:  Frenchy Pilou (PILOU)
10786.11 
Here with a poly modeler but that will be exactly the same in Moi3D! :)
Just use the ExplodeMove Function after any Trim (Press Tab write ExplodeMove) hidden function...

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 From:  Frenchy Pilou (PILOU)
10786.12 
Other method
Boolean Merge + Fillets

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 From:  Frenchy Pilou (PILOU)
10786.13 
With Voronoi! ;) The more easy of all technics! ;)
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Boolean Merge + Explode Move! ;) Fillets on some pieces if wanted...

EDITED: 16 Mar 2023 by PILOU

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 From:  Cody (ECHOLOCATING)
10786.14 In reply to 10786.13 
>> With Voronoi! ;) The more easy of all technics! ;)

You win, Pilou! ;-)
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