Cross Hatching experiment
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 From:  wayne hill (WAYNEHILL5202)
10774.18 
Hi Michael,

It would be interesting to see the 3d cross hatching with the solid model hidden.

Wayne
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 From:  Michael Gibson
10774.19 In reply to 10774.18 
Hi Wayne, here you go this one is the cross hatching all by itself, no edges or shading underneath.



Here is the same hatching with silhouettes added:



- Michael

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 From:  wayne hill (WAYNEHILL5202)
10774.20 In reply to 10774.19 
Thank you!
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 From:  Larry Fahnoe (FAHNOE)
10774.21 
This is a wonderful collection of effects! I look forward to being able to use it as it does a really nice job of illustrating curvature. I particularly like the artistic nature of the hatching. Well done Michael!!

--Larry
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 From:  Marbleman
10774.22 In reply to 10774.19 
Hi Michael

Looks great with the silhouettes added, really handy.
www.jameselliott.co.uk
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 From:  Frenchy Pilou (PILOU)
10774.23 In reply to 10774.17 
So it's that sort of effect that you want but made in Moi3D ?

---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Michael Gibson
10774.24 In reply to 10774.22 
Hi James, yeah I wasn't sure if the sketchy cross hatching would combine ok with the exact silhouettes but it seems fine together.

Michael
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 From:  Michael Gibson
10774.25 In reply to 10774.23 
hi Pilou,

re:
> So it's that sort of effect that you want but made in Moi3D ?

Yes, similar but with vector lines and curves being output, not as an image processing effect.

- Michael
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 From:  Frenchy Pilou (PILOU)
10774.26 In reply to 10774.25 
Ok! :)
these hatching must also following the lighting of the object or must be isotropic ?
(from your examples seems isotropic)

EDITED: 16 Jul 2022 by PILOU

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 From:  Michael Gibson
10774.27 In reply to 10774.26 
Hi Pilou,

re:
> these hatching must also following the lighting of the object or must be isotropic ?
> (from your examples seems isotropic)

It's possible to do either.

The ones here adapt to lighting and have denser lines (smaller spacing) where the lighting is dark:
http://moi3d.com/forum/index.php?webtag=MOI&msg=10774.2

This one does not respond to lighting:
http://moi3d.com/forum/index.php?webtag=MOI&msg=10774.19

That will be an option that you will be able to set.

- Michael
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 From:  Frenchy Pilou (PILOU)
10774.28 In reply to 10774.27 
ok...

Else in theory Flow function can't be used ?

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 From:  Michael Gibson
10774.29 In reply to 10774.28 
Hi Pilou,

re:
> Else in theory Flow function can't be used ?

Not if you want it to look like real hatching - the pattern flowed on a sphere will be compressed at the pole areas and wider at the equator.

- Michael
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 From:  Frenchy Pilou (PILOU)
10774.30 In reply to 10774.29 
Yes but you can make some Flow after a rotation of the sphere!
Sure the hatching will be not ultra regular but...


EDITED: 16 Jul 2022 by PILOU

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 From:  Michael Gibson
10774.31 In reply to 10774.30 
Hi Pilou, that's too dense with too many lines crossing each other. It should only have 2 lines crossing each other at any single point like this:



- Michael

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 From:  BurrMan
10774.32 In reply to 10774.15 
Hi Michael,
Congrats!!
Maybe look at a "max length" type of value that can get rid of the "tidbits"... the little "outlying flyers"....

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 From:  Michael Gibson
10774.33 In reply to 10774.32 
Thanks Burr! Yup I was also thinking of a minimum cutoff size parameter to cull stubby pieces.

- Michael
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 From:  BurrMan
10774.34 In reply to 10774.33 
Righteous!

I feel your excitement! Like it's a long lost pal...

I wish you more of those to come this year!
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 From:  Michael Gibson
10774.35 In reply to 10774.34 
Thanks Burr, yup it's true I'm pretty excited!!

- Michael
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 From:  Michael Gibson
10774.36 
Failed test



- Michael

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 From:  Michael Gibson
10774.37 
Getting more under control. Here with shading aware spacing and breaks at specular highlights.







- Michael

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