V5 SVG import/export
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 From:  Michael Gibson
10654.5 In reply to 10654.3 
Hi Brian, thanks for testing the SVG import!


> With limited testing, MoI V5 beta is able to open some of them just fine, but at 500+ units size. e.g., the first and forth ones.
> Similar large size result in Rhino 7.

This happens because those SVG files are using pixel units in them. The first one has a pixel size of 650 x 600 for example so
it has coordinate values in it ranging from 0 to 600 and those coordinates just come across directly into Moi.

I don't really know of any better way to handle pixel units, it doesn't really map that great into CAD.


> Some only partially open. e.g. 4intersecting-rounded-rectangles.svg. (Nothing opened in Rhino 7.)
> It is nice to have the ability to open SVG in MoI.

The 4intersecting-rounded-rectangles.svg file is using an SVG instancing mechanism with <defs> and <use> tags, not just
all plain geometry. At the moment those things are not supported fully by the MoI importer.

- Michael
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 From:  Michael Gibson
10654.6 In reply to 10654.3 
hi Brian, so actually almost all of the SVG files on that knots wikipedia page are using the <defs> and <use> instancing mechanism in SVG. So that's why they are not coming over with all the pieces quite right.

Those will be some good test cases when possibly trying to support that part of SVG later.

Thanks,
- Michael
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