V5 Beta test
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 From:  Cuboctahedron
10653.66 In reply to 10653.34 
This folder structure you mention would be really useful — I actually need it far more than I need the existing group, which is more like a compound part object than a group of independent objects.
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 From:  Cuboctahedron
10653.67 
With the new groups, it would be nice to be able to make the side panel a bit wider. It could be done in terms of how many columns of buttons you have — I'd be happy to go to five or even six columns.
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 From:  Cuboctahedron
10653.68 
Also, in the dark theme, the selection rectangle and construction lines are pretty hard to see if you also have a darkish background color. It would be nice to have them tweakable without a full theme swap.
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 From:  Michael Gibson
10653.69 In reply to 10653.67 
Hi Cuboctahedron,

re:
> With the new groups, it would be nice to be able to make the side panel
> a bit wider. It could be done in terms of how many columns of buttons you have — I'd
> be happy to go to five or even six columns.

If you have Options > General > Scene browser position = "Adjacent" mode set so the scene browser is in its own pane you can make it as wide as you need by dragging its edge.

- Michael
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 From:  Michael Gibson
10653.70 In reply to 10653.68 
Hi Cuboctahedron,

re:
> Also, in the dark theme, the selection rectangle and construction lines are pretty hard
> to see if you also have a darkish background color. It would be nice to have them
> tweakable without a full theme swap.

Can you please post a screenshot of what you're seeing?

When you have a dark background, the construction lines should display as alternating dark and white to make them easier to see. That should change from the regular light mode display where they are drawn in a dash pattern of color / transparent / color / transparent etc...

It's generally best not to have a really pitch black viewport background because then files that you open with black lines in them will be very difficult to see.

- Michael
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 From:  Cuboctahedron
10653.71 In reply to 10653.69 
Yes. This is great, but it still wastes a lot of screen. I guess as an alternative, being able to pin both the construct and transform groups open at the same time would be nice, but that's probably just a re-skinning at that point :-)

EDITED: 17 Apr 2022 by CUBOCTAHEDRON

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 From:  Cuboctahedron
10653.72 In reply to 10653.70 
With this color scheme, sometimes I get a nice bold black selection rectangle, and sometimes I get this.
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 From:  Michael Gibson
10653.73 In reply to 10653.71 
Hi Cuboctahedron,

re:
> Yes. This is great, but it still wastes a lot of screen.

When you're not actively using the browser pane you can hide it using the "Browser" button at the bottom.


> I guess as an alternative, being able to pin both the construct and transform groups open at the same
> time would be nice, but that's probably just a re-skinning at that point :-)

There is a startup script you can put in which will ungroup the palettes:
http://moi3d.com/forum/index.php?webtag=MOI&msg=9439.3

And a couple of variations:
http://moi3d.com/forum/index.php?webtag=MOI&msg=9953.2
http://moi3d.com/forum/index.php?webtag=MOI&msg=6507.487

- Michael
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 From:  Michael Gibson
10653.74 In reply to 10653.72 
Hi Cuboctahedron,

re :
> With this color scheme, sometimes I get a nice bold black selection rectangle, and
> sometimes I get this.

Is it that you're getting the bold one when you start on the left and drag towards the
right and the anemic one when starting on the right and dragging towards the left?

The left to right one displays with solid lines and will capture only things completely
contained inside the window.

The right to left one ("crossing window") displays with dashed lines and will target
anything that touches the rectangle, not just completely contained within.

The dashed line one is doing a color / transparent / color / transparent type dash
pattern. I'll see about switching it to a dark / white / dark / white pattern instead
like construction lines have now in the dark theme.

Thanks for showing the problem.

- Michael
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 From:  Psygorn (DRILLBIT)
10653.75 
Hi Michael,

I hope you are doing well, I have got a couple of quick questions for you.

Could we have an ability to extract edges as individual curves when we press Join on them? ( I know Join does that for polyline edges but it seems it doesn't do it with single edges or for example bases of a Cylinder) ( see the green line in the attached file)
Also Could we have an ability to quickly extract intersection line of two colliding surfaces? (see the red line in the attached file)
Attachments:

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 From:  Michael Gibson
10653.76 In reply to 10653.75 
Hi Psygorn,

re:
> Could we have an ability to extract edges as individual curves when we press
> Join on them? ( I know Join does that for polyline edges but it seems it doesn't
> do it with single edges or for example bases of a Cylinder) ( see the green line
> in the attached file)

Join is focused on combining multiple objects together and so it ignores a single
object input.

You can extract edges as individual curves by selecting them and using
Ctrl+C/Ctrl+V copy/paste on them. That will work with any kind of edge selection.


> Also Could we have an ability to quickly extract intersection line of two colliding
> surfaces? (see the red line in the attached file)

You can do that now by selecting your 2 surfaces and then run the Construct > Curve >
isect command. That command generates curves or points at the intersections
between objects.

- Michael
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 From:  Psygorn (DRILLBIT)
10653.77 In reply to 10653.76 
Hi Michael,

Thank you for your reply :-)

>You can do that now by selecting your 2 surfaces and then run the Construct > Curve >
>isect command. That command generates curves or points at the intersections
>between objects.

And How can I assign a short key to it?

_Psygorn
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 From:  Michael Gibson
10653.78 In reply to 10653.77 
Hi Psygorn,

re:
> And How can I assign a short key to it?

For the command part of the shortuct key, put in:
Intersect

- Michael
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 From:  Psygorn (DRILLBIT)
10653.79 In reply to 10653.78 
Hi Michael,

Thank you :-)

Dear Michael, if you think I shouldn't ask the previous questions here (in the V5 Beta test thread) feel free to delete them.

Best,
Psygorn
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 From:  Michael Gibson
10653.80 In reply to 10653.79 
Hi Psygorn,

re:
> Dear Michael, if you think I shouldn't ask the previous questions here (in the V5 Beta
> test thread) feel free to delete them.

It's ok they don't need to be deleted but it would be better if you could create a new topic for things like this.

It's just a little more difficult to keep track of multiple conversations all lumped together in the same thread.

- Michael
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 From:  Psygorn (DRILLBIT)
10653.81 In reply to 10653.80 
Hi Michael,

>It's just a little more difficult to keep track of multiple conversations all lumped together in the same thread.

Yes, you are right, I will try to be more organized with my questions in the future. :-)

-Psygorn
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 From:  AlexPolo
10653.82 
Hi Michael,
Will the copy and paste libraries between Moi5 and Rhino7 be fixed up to work together?
thanks
Alex.
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 From:  Michael Gibson
10653.83 In reply to 10653.82 
Hi Alex,

> Will the copy and paste libraries between Moi5 and Rhino7 be fixed up to work together?

I don't know for sure, but probably not directly.

MoI v5 supports all the same clipboard formats as in previous MoI versions, but Rhino7 removed support for some clipboard formats like the OpenNURBS v5 format and that is what broke it.

But you can set up this helper utility to make it work right now:
http://moi3d.com/forum/index.php?webtag=MOI&msg=9890.18

You can modify the Ctrl+V shortcut in both Rhino v7 and MoI v5 to run the utility program "UpdateRhinoClipboard" before doing the paste.

The utility program will look in the clipboard and will convert the clipboard contents to OpenNURBS v5 format if going from Rhino into MoI or to OpenNURBS v7 format if going from MoI to Rhino. That will get the clipboard into the format that each app can handle and then the paste will work.

- Michael
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 From:  AlexPolo
10653.84 
Thanks Michael, I work on various machines and keeping same setups gets tricky MOI is my first stop in conceptualising and then export to go to RHINO7/ SW/ Zbrush copy and paste was good while it lasted between RHINO.

Keep up the great work new features are highly welcomed and will add to work flows.
Regards
Alex.
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