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 From:  Michael Gibson
10652.96 In reply to 10652.95 
Hi Pj,

re:
> Hello. I have been using Moi3D to convert SolidWorks>STEP>Moi export OBJ and
> when you get into Blender you have to use the merge command to merge vertices
> which are never combined.

Are you using the setting "Weld vertices along edges" in the Meshing options dialog when you
do the export out from MoI?




> Does this remove the need to do this? In Blender merge is done by distance, so I am not
> sure if angle changing will fix it.

No, the vertex normal combining makes 2 normals that are very close to each other become
exactly equal. It doesn't have to do with merging vertices. The "Weld vertices along edges" shown
above is what enables merging vertices.

- Michael

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