Random Points on a curve or UCS text
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 From:  Michael Gibson
10585.8 In reply to 10585.4 
Hi Grendel, for your "points on path" one, initially set up a line with a straight array of points on it, apply randomize (http://moi3d.com/forum/index.php?webtag=MOI&msg=5416.5), and then use Transform > Deform > Flow to map the points from the straight line to the curved path.





- Michael

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 From:  Michael Gibson
10585.9 In reply to 10585.1 
Hi Grendel, for labeling points, try the attached script which will generate label annotation text positioned on selected point objects:



- Michael

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 From:  Grendel
10585.10 
.......and this right here is the reason that everyone loves this software, community and developer. I can't thank you all enough for the assistance and Michael for your time that you give to us when we can't figure something out or do not fully understand a tool or construction methodology
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 From:  Frenchy Pilou (PILOU)
10585.11 
I don't remember if exist a plug for convert "Control Points" in simple geometric "Points" ?
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Phiro
10585.12 
Pilou,

You can use show points on your curve.
Then select the points and copy/paste to have the points.

Is it what you needed ?
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 From:  Frenchy Pilou (PILOU)
10585.13 In reply to 10585.12 
@ Phiro
No! :)

If I draw a cube, then Show Points then select these points
it's "control points" not geometric points !
They can't be labelled by the "LabelPointsCoordinates" command of this thread!
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 From:  Phiro
10585.14 
OK,

but if you copy/paste the points you can use the script.
No ?
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 From:  Frenchy Pilou (PILOU)
10585.15 In reply to 10585.14 
No if you copy the "control points"!
It's the problem! :)
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Phiro
10585.16 


I don't understand.
Your goal is to use the script LabelPpointCoordinate ?
I think, it works.

First you have a sphere (for the exemple).
Next, Show points
Next, you select your sphere and its control points.
Next, you deselect the sphere, only control points are selected.
Copy/paste give you the points.
At this moment, points are only points and you can use the LabelPointCoordinates script.

It's what you wanted or I missed the goal ?
Attachments:

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 From:  Frenchy Pilou (PILOU)
10585.17 In reply to 10585.16 
Yes exactly that but till now i was not able to separate the Points on the copy past!

I must miss a step on the process!

Even a simple cube : sometime that work sometime not!

I have not yet found the little detail where i make a false operation
on the unselect object / Points!...must be evident but...

It's the maze of the day! :)

EDITED: 14 Feb 2022 by PILOU

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 From:  Michael Gibson
10585.18 In reply to 10585.17 
Hi Pilou, maybe you were missing the step of selecting the points?

You can select all control points of an object by first selecting one and then use Ctrl+A / Select all.

- Michael
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 From:  Frenchy Pilou (PILOU)
10585.19 In reply to 10585.18 
Yes but when i move this selection sphere comes also! :)
idem with the one point selection + CTRL + A
here the selection of points then deselect the sphere
I must miss something trivial...

EDITED: 14 Feb 2022 by PILOU

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 From:  Frenchy Pilou (PILOU)
10585.20 
I think I have found! I forget to copy Past in place the selection! :)
Eureka!
So no need a convertor Control Point : to Geometric points! :)
Thx for all!

EDITED: 14 Feb 2022 by PILOU

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 From:  Michael Gibson
10585.21 In reply to 10585.20 
Hi Pilou, yes to convert control points to "standalone" point objects you need to select them, then use Ctrl+C copy and then Ctrl+V paste.

- Michael
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