Filling polygon
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 From:  NaN
10571.11 In reply to 10571.10 
Ok.(..) Still have to sync my expectation better to the way how things work in MoI. A lot is possible - just often not as I would expect. :) But that's ok for somebody who is still scratching the surface when it comes to actual modelling in MoI. (Am using MoI almost daily - but only as a super fast STEP viewer)
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 From:  Michael Gibson
10571.12 In reply to 10571.11 
Hi NaN, there is some information here for people coming from a poly modeling background:
http://moi3d.com/forum/index.php?webtag=MOI&msg=4865.2

A couple of things are - try to use 2D profile curves and cutting things using boolean operations rather than trying to patch in surfaces on a 3D wire scaffolding and it's more common to construct things directly in place instead of say starting with a box and mutating its points into some other shape.

- Michael
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 From:  NaN
10571.13 In reply to 10571.12 
Thanks for the links, will have a look!
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