How to create large round edges if fillets don't work.
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 From:  Barry-H
10526.6 In reply to 10526.1 
Hi Ellio,
it can be done by slightly altering your belly cut shape and around the neck mount.
File attached.
Cheers
Barry


EDITED: 13 Dec 2021 by BARRY-H


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 From:  cesar (SLIDING)
10526.7 In reply to 10526.5 
Hi Michael,

Thanks a lot for the ideas.
Yes, the guitar bodies are complex.

It takes some creativity, particularly when the radius needs to change from large to small as at the edges of the pocket heel at the back.
The large radius at the back needs to stop in the cutaways where the direction of the curve changes towards the neck.
From there it needs to change into a small radius of about 2mm along the edge/nose of the heel.

I finally found that to get this done a few temporary replacement solids are needed. The brown part to get the large radius
and the gold one to get a small radius along the pocket heel.
The transition from the large radius to the small one succeeds by creating a network manually

It is still work in progress.

Thanks again and best regards from the Netherlands,

Ellio








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 From:  cesar (SLIDING)
10526.8 In reply to 10526.6 
Hi Barry,

Thanks a lot for your reply and working on the design.

See my reply to Michael for my latest work to get the body as I finally want it to become

Thanks and best regards,

Ellio
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 From:  Barry-H
10526.9 In reply to 10526.8 
Hi Ellio,
the result you showed can be achieved in Moi V4 using add fillet sets.
This way you do not need to split your model just add where you want fillet size to change.
Photo shows this method.
Cheers
Barry



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 From:  Frenchy Pilou (PILOU)
10526.10 In reply to 10526.9 
Yep the "variable Fillets" ! :)
---
Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  cesar (SLIDING)
10526.11 In reply to 10526.9 
Hi Barry,

Thanks for the info on creating fillet set.
Had not yet discovered this option as I started working with MoI3D just about 6 months ago,

Best regards,
Ellio
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