Hull design (FishingPro)
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 From:  pafurijaz
10501.2 In reply to 10501.1 
Hello congratulations on your hulls, from what I see you use these lofts of longitudinal lines, but so it becomes complex to predict what the hull can be because I notice that the curve generated has a tension that moves away from the construction lines,

In fact, I find it difficult to use a few curves and I often have to create many sections to avoid this inconvenience with which I encountered this complication, I tried various techniques, but still today I find some critical points and it is difficult to obtain the continuity of the surfaces with simple loft or sweep rails.

However, you have found an effective and quick way to make new hulls.

I, on the other hand, must always use stations and profiles, having to work on CAD drawings, where the shapes are binding.




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 From:  Frenchy Pilou (PILOU)
10501.3 
Very cool results!
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Pilou
Is beautiful that please without concept!
My Moi French Site My Gallery My MagicaVoxel Gallery
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 From:  Eryon
10501.4 In reply to 10501.3 
Thanks Pilou.
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 From:  Eryon
10501.5 In reply to 10501.2 
Hello Pafurijaz,
Your's are also very nice looking boat shapes.
And, you are right about surfaces -when lofted- going away from "frames" or "stations".
My technic consist simply to use the software as "pencil and paper". This is old but it works fine.
The advantage is, one can erase and rebuild many times without spending money for paper.
I am thinking to create a tutorial showing step by step on how to progress in hull design using this old technic.
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 From:  pafurijaz
10501.6 In reply to 10501.5 
Great news about the tutorial this can be very useful for many users.
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