La pince à linge - The clothespin Closed
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 From:  Michael Gibson
10265.32 In reply to 10265.31 
Hi Booleano, I'm not sure that i understand your script request. Why do you need to move the lines around, why not just draw a new tangent line at the spot that you want it?

You can move one tangent line around keeping it tangent using the Transform > Orient command, when snapped onto a curve the orientation picker aligns to the curve tangent.

- Michael
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 From:  Booleano
10265.33 In reply to 10265.32 
Hi Michael.

With Orient command, at least I, I can't do what I want.
As it is difficult to explain, I am attaching a video that shows what I need to do.
All these questions that I ask are related to the exact mathematical method to make the clothespin spring, which seems to be very simple but has its complications, and it is essential to know exactly the tangent point of Helix with respect to the 2 points of the dock.
Because in order to have this spring manufactured, which for me only serves as an example, it must be completely delimited with respect to wood.

Cheers.

EDITED: 22 Sep 2024 by BOOLEANO

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 From:  WN
10265.34 In reply to 10265.33 
Hi Booleano.
This can be done like this.
Image Attachments:
Size: 152 KB, Downloaded: 27 times, Dimensions: 1461x940px
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 From:  Booleano
10265.35 In reply to 10265.33 
You got ahead of me. I just did this, which is exactly like yours.
The calculation is not complicated, but Moi would make it much easier.
I really don't know why it always shows the tangent point, except when there is a reference point.


EDITED: 22 Sep 2024 by BOOLEANO

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 From:  BurrMan
10265.36 
So the manufacturing method i see that deals with th physics of the "wood binding" at the springs connection points is missed on these models.

The arm that extends to the connection point is not parallel with the wood pin. The helix ends "at the edge of the wood" and the arm then extends "out" in the tangent of the helix. Then, the connection point is a bend "past 90" to align with the wood slot.

This eliminates the physics of the bind. It is also a simplified manufacturing process easily automated. No "complex" bends.
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 From:  Michael Gibson
10265.37 In reply to 10265.33 
Hi Booleano,

re:
> As it is difficult to explain, I am attaching a video that shows what I need to do.

Can you please also post the . 3dm model file with the objects that you show in the video?

I am not able to repeat the problem you show over here, it probably has something to do with the particular arrangement of your geometry like your reference point is not in the same plane as the circle you show.

- Michael
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 From:  Booleano
10265.38 In reply to 10265.34 
Hi Michael.

I apologize for my question about Tangents and the "Tangent" video that I uploaded.
I was wrong, MOI's tangent detection works perfect, it has the best snap I've seen.
I am attaching a video where my mistake is clearly seen.

Sorry Michael for wasting your time addressing this mistake of mine.

EDITED: 22 Sep 2024 by BOOLEANO

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 From:  Booleano
10265.39 In reply to 10265.38 
And I did not see the error because I only saw the Front view, I would have activated the 4 views I would have seen my error
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 From:  Michael Gibson
10265.40 In reply to 10265.38 
Hi Booleano, no problem I'm glad you found what it was.

- Michael
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