Hi Zooen,
re:
> But how do you go about drawing, correctly, a curve tangent to the end of the curve of a helix or of a curve in general?
Well there are many different ways depending on the particular situation and if you're drawing a line, an arc, or a freeform curve.
Probably in this case if you wanted the rest of the pieces to be all squared up it would probably be good to cut away some space between the helix and the line and put in a blend curve.
The basic problem is that you've got these areas that you want squared up:
But the helix part is a non-planar curve with a curve tangent that goes in a sloped direction like this:
So if you have just a 2D sketch and the helix touching each other there will be a tangent break at the spot where they touch. Putting in a blend curve as a transition between them could work or another possibility would be to edit the first interior control point of the helix to make it in line with the 2D line.
- Michael
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