How can I fix this?
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 From:  Michael Gibson
10205.8 In reply to 10205.6 
Hi Billa, so it should be possible to separate out the faces, untrim them, use ChangeClosedCurveSeam (http://moi3d.com/forum/index.php?webtag=MOI&msg=10125.8), re-extrude the surfaces with the altered seam point so the seam edge is not in the active surface area, then trim and join.

I'll see if I can help you with that a little later today.

- Michael
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 From:  Unknown user
10205.9 In reply to 10205.8 
Thank you Michael. Will read through that thread now.
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 From:  Unknown user
10205.10 
Hey Michael. I tried following along and doing as you instructed, but with my ignorance of not fully understanding nurbs workflow, I'm just failing. I'd appreciate if you could show me how you do it. Sorry man, only if you have time, if you don't, ill just remodel this and pay closer attention to what I'm doing, lol.
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 From:  Michael Gibson
10205.11 In reply to 10205.10 
Hi Billa, I've got those areas fixed using the method I described above, but there are some additional little faces on the bottom as well. Those are at a sharp corner between 2 angled planes, it will take a little bit more work to get rid of those I'm working on that now.

- Michael
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 From:  Unknown user
10205.12 In reply to 10205.11 
Hey Michael,

Thank you!
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 From:  Michael Gibson
10205.13 In reply to 10205.12 
Hi Billa, here you go this version has those little fragments removed by untrimming, reworking some of the surfaces then trimming and joining back together.

- Michael
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 From:  Unknown user
10205.14 In reply to 10205.13 
Thank you so much Michael. I looked for a video on YouTube about untrimming and the closest thing i could find was in fusion, but i cant seem to wrap my head around how I would have done that for this situation. Ill take a look at this first thing in the morning. Thank you again!
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