Space Mouse Enterprise compatibility question
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 From:  3image
10137.13 
Uhh, I forget. Autodesk Fusion 360 has also a very good implementation. It's free for personal use.
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 From:  Michael Gibson
10137.14 In reply to 10137.13 
Hi 3image, ok so looking at Fusion 360, the first couple of settings you should adjust in MoI are:

1 - Set Options > View > 3D view projection = Parallel:



This is a file level setting so to make it the default for when you initially launch MoI or do File > New you should save to a .3dm file and then set that .3dm file as the startup template under Options > General > Template file.

2 - Set Options > View > Rotate/Pan/Zoom options > Rotation style = "Free rotation":



Is that any closer?

Let's start there and then look at adjusting the 3Dconnexion settings.

- Michael

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 From:  Michael Gibson
10137.15 In reply to 10137.13 
Hi 3image, then how about these 3Dconnexion settings:



- Michael
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 From:  scarab (SPUNAR)
10137.16 
Hello Michael,
I am using Moi3D in parallel with other 3D SW like CATIA V5 & SolidWorks. I have to confirm, that behavior of 3D mouse is (at minimum for me) strange. I am using wireless version of SpaceMouse (combo with CadMouse). I have quite fresh drivers (not the last one).



If you want to compare behavior of mouse, please run 3Dconnexion Viewer from 3DConnexion driver pack. I am using 3DMouse with "virtual" axis XYZ on the screen, and I am expecting that model on screen is following movements of device according these virtual axis.



This is running well in Object Mode (it is visible in Advanced Settings of running driver) These settings looks different for each active application (window content is changed according active window)



Unfortunately up to now (last beta V4) the behavior of MOI is the same. The biggest issue is rotation according respective axis (or exises ? what is correct?:-)). This is my best setting in MOI where rotation according X is OK, according Y is OK, but according Z is NOT OK.




Hopefully this will enlighten differences in behavior of 3DMouse in MOI.

Thanks
Petr

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 From:  Michael Gibson
10137.17 In reply to 10137.16 
Hi Petr, do you see any difference if you enable "Allow rotation tilt" ? :



There are also a couple of settings available in moi.ini which aren't shown currently in the regular UI. If they are helpful I can promote them to the UI in v5. These are:

[3Dconnexion]
ReverseTwist=n
ReverseTilt=n

To edit the moi.ini file go to Options > General and push the "Edit .ini file" button.

The default behavior for MoI's view handling is based on manipulating the viewer which is a little different than focused on manipulating the object like SolidWorks and Catia as you are used to. That's why there are some settings to adjust if you want to get that type of behavior.

But maybe it would be easier for these settings to change automatically if you set Rotation style = "Free rotation".

Thanks,
- Michael

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 From:  scarab (SPUNAR)
10137.18 
Ho,ho Michael,
now it is working. With these hidden settings.



Many thanks (as always, fantastic feedback & support)
Petr
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 From:  Michael Gibson
10137.19 In reply to 10137.18 
Hi Petr, that's great I'm glad that's set up ok for you now.

So just to make sure I've got it, the settings needed are:

Rotation style = "Free rotation"
Allow rotation tilt checked
Swap twist and tilt checked
and option in moi.ini for ReverseTilt=y

With those options set in MoI you don't need to alter anything in the driver's settings is that correct?

Is the default speed ok now? That was adjusted in MoI v4.

- Michael
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 From:  scarab (SPUNAR)
10137.20 
Hi Michael,
exactly.

I don't need any other settings to modify. These settings even work with Perspective projection.
The speed of rotation is also fine for me.

Nice day
Petr
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 From:  Michael Gibson
10137.21 In reply to 10137.20 
Thanks Petr!

So I think what I'll do is for v5 is I'll figure out something for using those settings by default if you change Rotation style = "Free rotation".

- Michael
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 From:  Chris (CHRISTOPHER021)
10137.22 
glad that this thread had some use after all :)
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 From:  AlexPolo
10137.23 
I can confirm also that with latest Space Navigator driver and MOI4 with settings given in VIEW / ROTATE PAN ZOOM OPTIONS is working well I have used the Navigator for years with Solidworks and Rhino but never worked in MOI and in the same week have MOI and Zbrush working with it which brings my 3d suite all aligned as far as control.

Thanks Again.
Alex.
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