Hello Ed, I tried your version out. Thank you for that suggestion, and also very much for the other ideas where I learn very much in deed.
Ok, Ed, if I follow your steps my result is almost good. Your version looks much slimmer then mine at the peak. Is is a question of the perspective or is your slimmer in deed?
If by "slimmer" you mean the hump should not be as wide as the diameter of the "pipe", then try reducing the depth of the notch so it does go to the center line of the pipe. This will reduce the length of the arc in the D shape ends of the notch.
I´m near at my idea of the shape.
Then I thought - yeah - then I noticed the seam...
What is this?
This brings me again to my all time question - what is the difference of Bool/Connection and the normal connection command?
Because I´m not sure, I do both mostly - first the bool then the normal connection...but...seams....
re:
> Then I thought - yeah - then I noticed the seam...
> What is this?
That's a display artifact from the display mesh having "T" junctures along the edge areas. There may be a couple of pixel dropouts in the shaded display at surface edges.
The export mesher does not make T junctures, if you do a mesh export you should see those will go away: