Smooth object form cubic spline
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 From:  amur (STEFAN)
10092.3 
Hi,

to me it looks that the spline is made of polyline segments, hence the non-smoothness.

I am a bit out of the loop regarding MoI, because I do currently non-3d things, but
I would try to do something like, copy/pasting the points and then rebuilding the
spline with Moi's native tools set.

Regards
Stefan
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 From:  Frenchy Pilou (PILOU)
10092.4 
A funny method :)
The LineWeb http://moi3d.com/forum/index.php?webtag=MOI&msg=3666.1

Move the Polyline
LineWeb between the 2 polylines
LineWeb again with the jointed lines in Curve Mode
et voilĂ  :)

EDITED: 2 Jan 2021 by PILOU

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