Hi Tom,
Colin's advice is excellent.
Barry's technique is elegant, and the way to do the layout, absent the exotic pave physics,
IMHO.
I was focused on creating a flat surface, for flow method. Your gem surface is not developable, but the horizontal and vertical lines indicate that (near) planar tiling methods or layouts can make good patterns. Tiling theory permits a finite number of uniform layouts of polygons. Hex tiling is among these. (= circle packing). Cell distortions for your surface should be limited, and can be compensated for by the artist. Patches on the frog have separation zones.
Using a spare surface, strips/ curves (edges), can be done by MoI array of a bunch of lines, and trim. MoI often has alternative ways to accomplish a task.
The iso-curves of your surface are "angulated", absent remeshing?
- Brian
ps came across a Java, open source, academic, biology, use of (charting force).
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