Hi Yannada, it will be quite a long time (many years at minimum) before I could think of attempting any kind of native osx version.
I wish I could do it, but it will take quite a large amount of work, I just don't have the time or resources available to work on it anytime soon.
I have thought about doing some work to make MoI run better under Parallels, which would involve making an option for it to run using OpenGL instead of Direct3D. That is a far more achievable goal.
But it will still be a while before I'll even be able to work on that. There are still many new modeling features that I have placed at a higher priority than that for now.
Sorry,
- Michael
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