Pivot Point issue

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 From:  Yanus3D (JANUSZBIELA)
11999.1 
Hi!

Finally I could use beta (MoI 5.0 beta Apr-27-2026) and I see that UVMaps and Vertexes I can remove during exporting (ini config)!
Thanks! This really helps.
I remind about Pivot Point Issue (you know already where is problem) to add it in the next update.

Here screenshots how beautiful export module of MoI does for Lightwave :)
One image shows Pivot Issue. I can deal with this manually by resetting to zero coordinates - issue with wrong scales Meters to millimeters in MoI Exporter. Object has original 230 meters shift position and must still there. I cannot switch into meters Units in Moi because I get errors in views so this solution not helping.










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 From:  Michael Gibson
11999.2 In reply to 11999.1 
HI Yanus3D, yes the LWO pivot point bug (Pivot point for mesh object in LWO export not scaled when "Scale output units to meters" enabled) will be fixed in the next v5 build.

- Michael
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 From:  Yanus3D (JANUSZBIELA)
11999.3 In reply to 11999.2 
Thanks!
later will for ask for more features. I would like to have some Quality of Life when exporting procedures...
Just simple question: how much you can change LW Exported library?
What you can do with this library module? (like operate with Layers, smoothing treshold, etc)
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 From:  Michael Gibson
11999.4 In reply to 11999.3 
Hi Yanus3D,

re:
> Just simple question: how much you can change LW Exported library?

It's all my own code so I can change any of it.

But it is not a goal to try and replicate a set of polygon mesh editing tools directly in the exporter.

- Michael
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Message 11999.5 deleted 19 May 2:20 by JANUSZBIELA

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 From:  Yanus3D (JANUSZBIELA)
11999.6 In reply to 11999.4 
...so even better if you use own code!

1. I would like to have one layer after exporting.
MoI produce like tens of them (its coming down from Rhino system probably)
Maybe at first you can create one Layer as option in MoI LWO exporter (I suggest make it fix, because these layers are useless)

2. Also another option:
Is annoying that MoI pass down smoothing surface threshold at 20% for all surfaces (this probably comes somehow as default surface option from Rhino...)
This is of course again next useless parameter and all surfaces should have no smooth threshold at all.

Attachment with both "issues"




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 From:  Michael Gibson
11999.7 In reply to 11999.6 
Hi Yanus3D,

> 1. I would like to have one layer after exporting.
> MoI produce like tens of them (its coming down from Rhino system probably)
> Maybe at first you can create one Layer as option in MoI LWO exporter (I suggest make
> it fix, because these layers are useless)

Do you mean having just one surface in the LWO file so everything will be the same render color?


> 2. Also another option:
> Is annoying that MoI pass down smoothing surface threshold at 20% for all surfaces (this
> probably comes somehow as default surface option from Rhino...)
> This is of course again next useless parameter and all surfaces should have no smooth
> threshold at all.

I can put in an option in moi.ini to not write the smoothing angle chunk.

- Michael
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 From:  Yanus3D (JANUSZBIELA)
11999.8 In reply to 11999.7 
HI

"Do you mean having just one surface in the LWO file so everything will be the same render color?"
- no, Just when export we get one layer instead many (attachment) Lightwave has nice layer organizing system which of course we use (like Walls, windows, ceiling, etc, these layers names no surface names) but after MoI we gat like hundreds of them (this comes from Rhino because Rhino/Autocad/other similar has different structure modeling similar to one layer one primitive object)


"I can put in an option in moi.ini to not write the smoothing angle chunk"
Yes!
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