move an object on the x,y plane but staying in the 3D view

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 From:  hadri1
11862.1 

Hi everyone,

Does someone know how to move a point, in a plane without having to leave the 3D viewport ?
the objective would be to move the point to another curve. (without having to change the current view or doing an extrusion and a cut).
When using the selection frame, it is possible to activate a rotation gumball but is there a way to have a planar translation option in the gumball ?

Thank you !

EDITED: 12 Dec by HADRI1

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 From:  Michael Gibson
11862.2 In reply to 11862.1 
Hi hadri1, you could set the construction plane using View > CPlane. That will control the drawing plane being used in the 3D view.

But I'm not sure that I'm understanding what you are doing though, can you post an example file with the view, point, and curve that you mention in it?

- Michael
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 From:  hadri1
11862.3 In reply to 11862.2 
Hi Michael,

i hope you are doing good.

here is a link to a video that explains the problem i was talking about.
https://hidrive.ionos.com/share/jv347nuv1u


Thank you for being so fast to answer.


Hadri1
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 From:  Frenchy Pilou (PILOU)
11862.4 
Curious i have not this problem!



But i have drawn my line like this... with helper lines

EDITED: 13 Dec 14:00 by PILOU

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 From:  hadri1
11862.5 In reply to 11862.4 
Thnaks for the answer.

when you create the line as you did. it works. but if you take a line and move if in the surface afterwards, it does not.
ideally, i would like to lock the displacement in a plane (without having to create it each time).

EDITED: 13 Dec 14:20 by HADRI1

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