Sorry, I think I made a typo.
So, once again, I will explain with a list of the actual statuses.
After exporting from MoI to the LWO format and opening it in LightWave, we get:
- No UV maps and vertices (beta version of MoI) — GOOD
- Smoothness threshold 20% — BAD (you mentioned a future update)
- Surface names passed from Rhino are good, I have exactly same surface naming—we know how to handle this in Rhino. Originally, you do not receive surface names and have to work with just one surface name, but the guys who model for me know how to manage this (No big deal, just slightly different procedures when modeling.. I will have question about that becaouse propably you can do it in different way, better (now MoI does it in bad way but I believe it can be done corectly) From now we do it it in Rhino.
- Issue with Pivot Point: BAD (you mentioned a future update)
- A massive number of LW layers (if the object is heavy, it can exceed 50 layers) is problematic. I suggest forcing the exporter to include only ONE LAYER (the first in the list in LW).
- Merge points if possible. The exported LWO model from MoI has exploded polygons, which is problematic. (not sure this possible)
Thank you!
|