Connect two faces

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 From:  Andre
11968.1 
When I want to connect two faces smoothly, I always draw these lines, then blend them, then make a network for each of the sides, then make the two planar faces and join everything to a solid.



It works, but it's a bit tedious. (And sometimes there's a gap or something so that the resulting solid can't be unioned with the rest of the object.) Anyone got a better idea?

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 From:  BurrMan
11968.2 In reply to 11968.1 
Delete the 2 faces then select the edges and run blend, then join...

EDITED: 24 Apr by BURRMAN

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 From:  Michael Gibson
11968.3 In reply to 11968.1 
Hi Andre, just to illustrate what Burr wrote - these are the faces to delete:



Then you can select 2 edges like this and run Construct > Blend to make a blend surface:


The reason to delete the faces is to control which surface the blend will be smooth to. When it is a joined edge shared between 2 surfaces it doesn't know which of these possible directions to use:





You want the face to be removed so the edge only belongs to one face.

- Michael

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 From:  Frenchy Pilou (PILOU)
11968.4 
you an also use Sbridge then Subdive beta 9 but depends of what do you want exactly! :)
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Pilou
Is beautiful that please without concept!
My Moi French Site
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 From:  BurrMan
11968.5 In reply to 11968.3 
Michael,
I had to test it, but your added "Multi Edge Blend" works in this case with the seperate edges. So I deleted the 2 faces, selected show naked edges and ran blend!... Poof! Voila!
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 From:  Michael Gibson
11968.6 In reply to 11968.5 
That's great Burr, I had forgot that it can do more than 2 edges at a time now.

- Michael
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 From:  Frenchy Pilou (PILOU)
11968.7 
What is the "Multi Blend Edges" ?
A script or just the normal way to use the Blend function ?
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