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From: TMeeks
I didn't work as a developer then. I was the "Chief Galaxian Killer" for the company, which meant I was the game demonstrator in the marketing department and handled the game testing.
That job was a dream because the control systems and developers for our game system were so wonderful. I would often demonstrate a game on three different systems (Atari, Mattel and Bally Professional Arcade) to show how responsive our system was.
Back then i was pretty good at wiping out invading hordes of aliens; but, not nearly as good as some of our users.
My travels to Germany are some of my best memories.
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