would it be possible that someone of you considers a scipt which could equally
space hand drawn circle primitives, with various sizes and positions?
I ask, because I have seen software which can create circle packing, in color,
of an image but the output is bitmap and when trying to convert this with software
to vector images it misses lot of colored circles, hence I would like to re-build such
computed images entirely with MoI, but have difficulties to properly evenly space
the hand drawn circles.
Hi Stefan, there is not any mechanism already existing in MoI for doing that. So making a script to do it would involve the script implementing some algorithm.
That's likely to be quite a lot of work, the first steps would be to do some research and look for any published technical papers that describe the algorithm.
Like this ? (the big image) Not really random ;)
Have you an image of what do you want ?
But that you ask seems perfect for Elephant no? (but i am not entierely sure of what is wished! :)
+ this sort of thing
You have a collection of object that you random spread ?
Hi Pilou, from what I understood no not like that. That one does not have a uniform spacing between circles. Your small circles have more space around them than the large circles. The large circles touch their neighboring circles, the small circles do not touch their neighboring circles.
Colors are set limited by a javascript library. Having said that, the number of colors (styles / layers) can easily expand to how many styles you feel is necessary. This sample has 24 additional styles. The colors on the picture has been quantized using this library within the Node Editor:
these examples would be portrait fotos of family members, friends or collegues,
so I think you can take any copyright free image from Wikipedea etc, like a polititian,
movie actor etc.
Vector graphics work well with the pointillism routine on this node. Pictures do not work as well at this moment.
Circle packing is one of the item being investigated for this node. The stipple generator is a favorite to work on as well.