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Full Version: Create quads plane for subd

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From: BurrMan
27 Mar 2020   [#12] In reply to [#11]
Hi Frenchy,
Well, yes. The SubDivClassic is a way to develop a starting "Cage" in MoI. With a single catmull clark, notice the points are active. You can also manipulate those faces.

Basically, in old school, the program always started with a box and did that, and appied some amount of "Smoothing" to the cage. Programs like "Hexagon" started to do this in "Real time", so you worked on the smoothed object.

I would imagine someone could combine this in the node editor and basically create that workflow.

Max's SsPlit and Bridge are supplemental to the cage, for granular dicing...
From: Frenchy Pilou (PILOU)
27 Mar 2020   [#13]
and don't forget the new native SubD / Create from a file OBJ!

PS Hexagon was a French cool program bought by DAZ
and now it's Free https://www.daz3d.com/hexagon-2-5-download-version (scroll)


From: BurrMan
27 Mar 2020   [#14] In reply to [#12]

From: Mauro (M-DYNAMICS)
27 Mar 2020   [#15] In reply to [#14]
A way to make a bike-saddle :)
Right on Burr !
From: Frenchy Pilou (PILOU)
27 Mar 2020   [#16]
Cool ! SubDive CLassic + SubDive




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