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Full Version: Create quads plane for subd

From: Pwd
24 Mar 2020   [#1]
Hi all,

I'm watching this video: https://www.youtube.com/watch?v=OaaxviczPh0
Is it possible in moi adding geometry so easily for subd? Select and drag, select and drag again, and so on to add.

Thanks
Marco
From: Michael Gibson
24 Mar 2020   [#2] In reply to [#1]
Hi Marco, currently MoI is not focused on doing sub-d modeling inside of it. It is something that I want to work on in the future.

MoI v4 does support importing a sub-d object and converting it to a NURBS model to use for further modeling operations. That's done in v4 under SubD > Create > "From file".

It is intended that you would do the actual sub-d modeling in a separate polygon modeling app (like Silo, Modo, Blender, etc...) and not directly inside MoI.

- Michael
From: Pwd
24 Mar 2020   [#3] In reply to [#2]
Oh... ok.
Thanks
From: Frenchy Pilou (PILOU)
24 Mar 2020   [#4]
It's not a big deal to click the face + Ctrl + C then Move then Click the face then Press B ! ;)

B = sBridge



You can use the free Rocket 3F or FormZfree as SUbdivision modeling but it's more funny to make it inside moi! ;)
From: Pwd
24 Mar 2020   [#5] In reply to [#4]
Pilou...,
Are you using ssplit to make new faces?

this evening I'll try

Thanks
Marco
From: Frenchy Pilou (PILOU)
24 Mar 2020   [#6] In reply to [#5]
Of course yes you split your face/volume by Ssplit (my shortcut is P) E for Extrude K for Ssubdivide
B= Ssbridge S= Sscale K = Subdivide (_subdiv_beta9)

So like this
Select your Edge Press P (position as you want)
Select your Edge Right Click (position as you want)
Select your Face Right Click (position as you want)
Select your Face (if not external) Press E
Select 2 faces Press B
Select All
Show Points
Select your points Press S (Move them as you want)

etc...

press K for see temporary SUbdivide
Excape
Select your Edge Press P (position as you want)
etc...

When you can't easily select a little face : take a temporary bigger one select faces you want then deselect the bigger one if necessary

From: Frenchy Pilou (PILOU)
24 Mar 2020   [#7]
Always amazed how easy it is to create funny thing in no time! :)
(render in the funny free real Time SimlabComposer Lite (max 1920*1080)

From: Tim (TGILMORE)
27 Mar 2020   [#8] In reply to [#6]
PILOU

Are these features in version 4?

I am new to MOI and using Vers 3 trial and this sort of modeling is something I am used to and would love to do in MOI.

Thanks
Tim

EDIT- Thanks I found an earlier post with some answers. Nice work and thanks for all the help.
From: Frenchy Pilou (PILOU)
27 Mar 2020   [#9] In reply to [#8]
They are here http://moi.maxsm.net/media/files/

And they works fine in the V 3 Trial ! ;)

Put them inside the commands folder and make a shortcut as usual
or less easily Press Tab and write their names (with or not capital anywhere you want but without space)
so _sbridge, _sBridge, _SBridge, _sbridgE etc...are valide !
From: BurrMan
27 Mar 2020   [#10] In reply to [#9]
Don't forget for those that like the "SubDiv" workflow, there is "SubDivClassic"..

This one allows you to catmull clark (Or a simple planar dice) something like a starting MoI box (A common starting point)..

This allows you to have the catmull clark object with points still on, for some point pulling. Or some further extrudes, before you SubDiv the object...
From: Frenchy Pilou (PILOU)
27 Mar 2020   [#11]
So ;)
Subdivide on the Left, Subdivide Classic on the Right


From: BurrMan
27 Mar 2020   [#12] In reply to [#11]
Hi Frenchy,
Well, yes. The SubDivClassic is a way to develop a starting "Cage" in MoI. With a single catmull clark, notice the points are active. You can also manipulate those faces.

Basically, in old school, the program always started with a box and did that, and appied some amount of "Smoothing" to the cage. Programs like "Hexagon" started to do this in "Real time", so you worked on the smoothed object.

I would imagine someone could combine this in the node editor and basically create that workflow.

Max's SsPlit and Bridge are supplemental to the cage, for granular dicing...
From: Frenchy Pilou (PILOU)
27 Mar 2020   [#13]
and don't forget the new native SubD / Create from a file OBJ!

PS Hexagon was a French cool program bought by DAZ
and now it's Free https://www.daz3d.com/hexagon-2-5-download-version (scroll)


From: BurrMan
27 Mar 2020   [#14] In reply to [#12]

From: Mauro (M-DYNAMICS)
27 Mar 2020   [#15] In reply to [#14]
A way to make a bike-saddle :)
Right on Burr !
From: Frenchy Pilou (PILOU)
27 Mar 2020   [#16]
Cool ! SubDive CLassic + SubDive