Show messages: All
1-8
9-15
From: Michael Gibson
Hi Frederick, Construct > Offset can be good for shapes that have a constant thickness to them.
I'd probably go like this - circles:
Rectangle:
Boolean union those together:
Construct > Offset to generate an offset curve:
These can now be extruded:
Or another possibility is to extrude the outside only to start with and then select the top and bottom faces and use Construct > Offset > Shell:
- Michael
Image Attachments:
frederick_belt1.jpg
frederick_belt2.jpg
frederick_belt3.jpg
frederick_belt4.jpg
frederick_belt5.jpg
frederick_belt6.jpg
frederick_belt7.jpg
From: fcwilt
Hi,
Thanks very much for making that video.
You have saved several steps for me.
Frederick
From: fcwilt
Hi,
That looks like a good approach.
Some of my belt paths are a bit more complicated than a simple loop.
One I am working on now has five "pulleys" in a "T" shape. Another has eight in a "H" shape.
I will have to take what I have learned today and see how best to apply it.
Frederick
From: BurrMan
I also like the method Michael just showed. Nice and simple.
From: fcwilt
Hi,
Very nice models.
Thanks.
Frederick
From: BurrMan
Hi Fredrick,
Yeah, "2 pulleys" is a fairly basic belt. "H" shaped five pully belts would be a "little more work", but shouldn't be too much, using Michaels offset methed.
Basically would have to identify "inside pulleys and outside pulleys" then offset one or the other first... connecting quads and trimming wont be able to be avoided at that point, but shouldbt really take much time.
If you feel like you are struggling, post back and get some more direction. It can really make it so much nicer to see others methods!!!!
Later!
From: fcwilt
Hi,
This is a screen shot of what I am working on the prompted the question about belts.
There are five simple belt loops and the single "T" shaped one.
Frederick
Image Attachments:
MF1 v332 Overview.png
Show messages: All
1-8
9-15