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Full Version: Glitch on the sSplit ?

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From: Michael Gibson
12 Oct 2019   [#5] In reply to [#4]
Hi Pilou,

re:
> Why it's obligatory to save the object then reload it for SubD create from a file ?

Mostly because generally the result of converting a NURBS object into a mesh is not suitable for a good quality subdivision smoothing.

But in the future I do want to expand the options for creating SubD objects, that's why the SubD button pops up a menu even though there is only one thing on it currently. When I have time to work on it I would like to add more entries there.

If you examine your model you show in more detail you will likely see a lot of bad shaping, things like some areas pinched or stretched awkwardly. It's not really a priority to make it super easy to make something that's likely to be badly formed...

- Michael
From: Frenchy Pilou (PILOU)
12 Oct 2019   [#6] In reply to [#5]
Start unsubdivided object however was of pure formal beauty! :)

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